About: Overcharge   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Overcharge
  • Overcharge
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
  • The Overcharges (オーバーチャージ) are the latest model of Quintesson mass-produced warrior-drone, using technologies gleaned from the Decepticons. Produced in countless numbers and sold to whatever buyers can cough up the credits, Overcharges are strong, fast, powerful, and in the wrong hands, can overrun worlds.
  • Overcharge(鬥氣)是《HentaiVerse》其中一個狀態數值。
  • Ability User: Ragnarov Titan Antimatter cost: 40 -> 30 Cooldown time: 60 -> 40 Duration: 90
  • Overcharge is a Tier 2 Electricity power in the Amperage tree.
  • The Overcharge is an for Assault agents. Activating the Overcharge device deals significant damage to hostile targets within a short range and knocking them back. A specific epic variant of the Overcharge is available for purchase at level 42 from Dome City's Assault Gear vendor for 50 Conquest Tokens. Uncommon, rare, and other epic variants are occasionally awarded upon successful completion of PvE and PvP missions.
  • Overcharge increases the amount of Zeny received by the character when items are sold to NPC shops. Normally, characters receive 50% of an item's NPC sale price when an item is sold to an NPC shop, but characters that have learned Overcharge can receive more Zeny from sales to NPC shops.
  • The OverCharge movement technique was developed by Hans Upus Subata when training over the years, its basis is parkour and aeronautics.
  • Overcharged is a series of side mission found across New Marais in inFamous 2, in which Cole recharges several sabotaged substations.
  • Overcharge is a class of enemy character residing in The Elder Scrolls Online.
  • The OVERCHARGES are the latest model of Quintesson mass-produced warrior-drone (aka "Terrorbots"), using technologies gleaned from the Decepticons. Each is armed with a powerful heat rifle and a stunning "Null Gladius" sword. Produced in countless numbers and sold to whatever buyers can cough up the credits, Overcharges are strong, fast, powerful, and in the wrong hands, can overrun worlds. Overcharges aren’t too bright, and are rather disorganized without proper supervision. However, when led by Quintesson field commanders, their combined might can be devastating.
sameAs
Level
  • 10(xsd:integer)
  • 45(xsd:integer)
Drain
  • 0(xsd:double)
  • 100(xsd:integer)
dcterms:subject
boa
  • 1(xsd:integer)
job class
implemented
  • 10(xsd:double)
Cast Time
  • none
secondarytype
  • Electro-Elementals
creatureclass
  • Invertebrates
Icon Number
  • 109(xsd:integer)
fireDmgMod
  • 100(xsd:integer)
deathDmgMod
  • 100(xsd:integer)
iceDmgMod
  • 100(xsd:integer)
aoerad
  • 14(xsd:integer)
sub-group
  • Overcharges
actualname
  • overcharge
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100(xsd:integer)
energyDmgMod
  • 100(xsd:integer)
physicalDmgMod
  • 100(xsd:integer)
MaxDmg
  • ~1200
earthDmgMod
  • 100(xsd:integer)
pushable
  • no
Icon Color
  • Green
pushobjects
  • yes
Cooldown
  • 60(xsd:integer)
  • none
isboss
  • no
drownDmgMod
  • 100(xsd:integer)
primarytype
  • Cnidarians
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