Adam Heine is an author, video game designer and software engineer based in Thailand. He currently works for inXile Entertainment as the Design Lead on Torment: Tides of Numenera. Adam Heine worked on Planescape: Torment as a scripter, then as a designer.
Attributes | Values |
---|---|
rdf:type | |
rdfs:label |
|
rdfs:comment |
|
dcterms:subject | |
foaf:homepage | |
dbkwik:torment/pro...iPageUsesTemplate | |
Games |
|
Role |
|
mobygames | |
Website | |
abstract |
|
is Designer of |