About: Blood dye   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Once the dye is applied to an item, that item becomes untradeable, and the dye cannot be removed by any means. It is currently not possible to dye tier 90 tank armour. A warning message is given if the player attempts to use dye on eligible equipment. When added to armour, it renders the armour repairable by using the raw materials to replenish charges. The repair mechanics of dyed weapons remain unchanged. The idea for this item was originally suggested on RuneLabs.

AttributesValues
rdf:type
rdfs:label
  • Blood dye
rdfs:comment
  • Once the dye is applied to an item, that item becomes untradeable, and the dye cannot be removed by any means. It is currently not possible to dye tier 90 tank armour. A warning message is given if the player attempts to use dye on eligible equipment. When added to armour, it renders the armour repairable by using the raw materials to replenish charges. The repair mechanics of dyed weapons remain unchanged. The idea for this item was originally suggested on RuneLabs.
Level
  • 1(xsd:integer)
dcterms:subject
noteable
  • Yes
store
  • No
Examine
  • This can be used to colour high-level gear.
Tradeable
  • Yes
Equipable
  • No
exchange
  • gemw
destroy
  • Drop
disassembly
  • Yes
Quest
  • No
kept
  • reclaimable
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Category
  • default
Stackable
  • No
Name
  • Blood dye
Value
  • 500000(xsd:integer)
Members
  • Yes
Weight
  • 0(xsd:double)
Update
  • Hati, Sköll & Fenrir - Vic the Trader Returns - Blood Dyes
ID
  • 36274(xsd:integer)
Release
  • 2016-01-18(xsd:date)
abstract
  • Once the dye is applied to an item, that item becomes untradeable, and the dye cannot be removed by any means. It is currently not possible to dye tier 90 tank armour. A warning message is given if the player attempts to use dye on eligible equipment. When added to armour, it renders the armour repairable by using the raw materials to replenish charges. The repair mechanics of dyed weapons remain unchanged. In a Developer Q&A on 2 March 2016, it was revealed that the drop chance is similar to third-age dye, and that 53 have been received to date. (The drop chance of third-age dye is approximately 1/50,960 per reward spot from elite clues, the per-clue chance of receiving at least one third-age dye from an elite clue is approximately 1/10,192). The idea for this item was originally suggested on RuneLabs.
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