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| - Human bandits prey upon hapless travelers and soldiers alike. These lawless rogues think only of theft and burglary and enjoy causing great pain to their victims as well. Though the Alliance has offered large bounties towards the capture of these wretched men, they always find a way to slink back into the shadows of the wilds. Dragons, Blue The blue Dragonflight, ruled by Malygos, the lord of magic, was all but devastated by the evil Deathwing and his black Dragonflight. Though there are few great blue dragons left in the world, their magical powers are awesome to behold. Native to Northrend, the few blues stay relatively close to the great Dragonblight, where they commune with the ancient dragon spirits who died in ages past. Their freezing breath and gargantuan claws have been the death of many hapless travelers in Northrend. Dragons, Red The red Dragonflight, ruled by the Dragonqueen, Alexstrasza, is a noble and honorable group of creatures. They consider themselves the protectors of all life, and in many ways they are. More often than not, they are found protecting sacred areas and items, seeking to keep them from lesser beings who might be hurt by their energies. Their breath is a fearsome stream of fire, and they have been known to swallow enemies whole and slowly digest them over the course of a day. Their most hated enemies are the black dragons ruled by the great, dark leviathan, Deathwing. Fallen Priest These wretched individuals were once counted as the most devout amongst the clergy of Lordaeron. But, after years of constant war and suffering, they have lost their sense of the holy Light. Now they exist only to spread their frustration and negativity to their fellow men and women. Ghost Ghosts are tortured spirits who writhe in the agony of undeath. Unable to realize that are no longer alive, they roam the trackless wastes between the Twisting Nether and the physical world, seeking release from their eternal suffering. Though they are not necessarily evil, they hunger for physical contact, often causing great harm to any living beings they touch. Gnolls Gnolls are one of the younger races of Lordaeron. Indigenous to both the Alterac Mountains and the Redridge Range far to the south, these hyena-like humanoids are extremely aggressive and are often found quarreling amongst themselves. Though relatively intelligent compared to most beasts, they are not very bright by human standards. They have been known to manipulate each other into fights over ridiculous things like "whose shadow is larger." It has often been stated that the gnolls would be quite a fearsome race, if they ever stopped tearing each other to pieces long enough to organize themselves into an army. Golems Golems are magically wrought automatons of varying types of stone. Most Golems can be found in and around Dalaran, for the mages there created them to perform manual labor and guard their mystical holdings. Certain renegade wizards have also been known to create their own Golems to protect their secret dens and lairs. Most Golems are magically protected from spells, so that enemy mages cannot turn them against their creators. Golems are generally thought to be mindless. However, there have been documented cases of Golems roaming freely, without their masters to control them. Where these vagabond constructs go or what they seek is a complete mystery. Kobolds Kobolds are a race of sniveling, rat-like humanoids who infest the deep tunnels of the Alterac and Redridge Mountains. Cowardly and pathetic by nature, they can be riled to action when backed into a corner. Kobolds have limited intelligence and usually try to stay away from populated areas where other, larger races dwell. Murlocs Though relatively new to Lordaeron, it is purported that Murlocs are actually a very ancient race of Azeroth. These creatures have steadily been moving inland from their oceanic dwelling places, even adapting to fresh-water lakes and rivers in order to populate areas they would not normally be found in. Though they continue to inhabit more areas of Lordaeron, their supposed intelligence is debatable due to the fact that their guttural language is impossibly difficult to decipher. However, their use of weaponry and uncanny fighting abilities imply a rather sinister racial intellect. Nerubians The Nerubian spider-men once ruled over the kingdom of Azjol- Nerub that stretched like a great web beneath the desolate glaciers of Northrend. However, the Lich King crushed their dark empire and sent them skittering into the arctic wastelands. Though there are few pockets of Nerubian warriors left, they still seek to gain vengeance upon Ner’zhul and reclaim their subterranean kingdom. Ogres Ogres are one of the few races that are not indigenous to Azeroth. They were actually brought from the world of Draenor during the First War a generation ago. Ogres are not the stupid, lumbering two-headed beasts they once seemed to be. In fact, many of the ogre lords have rallied the remnants of their people that were scattered when the horde fell. Though their plans are unknown, there is no doubt that these powerful, deceptively intelligent warriors will gather their forces once more. Revenants Revenants are hateful undead creatures who outside the domain of Ner’zhul’s control. Bonded to base elemental spirits, these phantom creatures live only to rage and use their powers for destruction. Trolls, Forest Forest trolls are one of the most ancient indigenous races of Lordaeron whose civilization actually predates that of the high elves by several thousand years. They are vile creatures for the most part, practicing voodoo, ritual sacrifices, and in some cases- though never documented, cannibalism. Though forest trolls are never friendly, they have a particular hatred for the high elves, whom they consider the despoilers of their ancient homelands. However, their hatred does end with the elves, they hold all the races in contempt and will only work with others if it means the possible elimination of a more hated enemy. The forest trolls worked briefly with the orcish horde during the Second War, but quickly abandoned their orcish allies after the horde’s defeat. Trolls, Ice Like their evil forest troll cousins, ice trolls revel in carnage and wickedness. Driven into the desolate wastes of Northrend in ancient times, the ice trolls carved out a meager society for themselves amongst the cold stone and lifeless plains. Cannibalistic by nature, ice trolls are renowned for their love of eating their recently slain enemies raw. Their social structure is very similar to that of their forest dwelling cousins. Wendigo The indigenous wendigo of Northrend are exceedingly voracious creatures. Solitary by nature, wendigo rarely live amongst others of their kind. Cannibalistic and savage, these hulking, fur-covered humanoids are highly territorial and do not take kindly to intruders stumbling into their hunting grounds. Wizards Though most contemporary human and high elven mages bow to the sovereignty of Dalaran and the Kirin Tor, there are a great many who choose to delve into the secrets of magic by themselves. Considered to be non-sanctioned renegades by the Kirin Tor, these rogue mages strive to expand their knowledge of magic and spellcraft beyond the constraints of what most other wizards believe to be safe or morally acceptable. Wolves Wolves are indigenous to many parts of Azeroth. They live on every known continent and have a wide variety of sub-species and social habits. Though most wolves are hostile towards humans and demi-humans who encroach upon their territories, there are a few unique wolf packs who have befriended demi-human counterparts (like the orcs, for example).
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