About: Tabardiyyah Infantry   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

— The Qur'an (8:65) The answer to European polearms, the Tabardiyyah Infantry are very similar to Russian Berdishy Dvor, with several exceptions, however: while they also have the Berdishy Dvor’s food-saving ability, they have a ramp cost of 4 wealth per unit as opposed to 8 metal. While this isn't such a bad thing especially since your units won't be consuming so much metal, what makes the Tabardiyyah an issue is that only factions that have researched both Darul Islam and Monarchy can have them and can only be recruited from a Nobles' Court. This means that there are substantial overhead costs that you will need to pay before you can recruit these heavy axemen to be the vanguard of your minions.

AttributesValues
rdf:type
rdfs:label
  • Tabardiyyah Infantry
rdfs:comment
  • — The Qur'an (8:65) The answer to European polearms, the Tabardiyyah Infantry are very similar to Russian Berdishy Dvor, with several exceptions, however: while they also have the Berdishy Dvor’s food-saving ability, they have a ramp cost of 4 wealth per unit as opposed to 8 metal. While this isn't such a bad thing especially since your units won't be consuming so much metal, what makes the Tabardiyyah an issue is that only factions that have researched both Darul Islam and Monarchy can have them and can only be recruited from a Nobles' Court. This means that there are substantial overhead costs that you will need to pay before you can recruit these heavy axemen to be the vanguard of your minions.
dcterms:subject
Row 9 info
  • *link=Senate#monarchy|30px|Monarchy *link=Nobles' Court#Darul Islam|30px|Darul Islam
Row 8 info
  • High
Row 4 info
  • Good
Row 10 title
  • Available To
Row 7 title
  • Unit creation and movement speed
Row 1 info
Row 8 title
  • Unit HP
Row 4 title
  • Armour
Row 9 title
  • Technological requirements & upgrades
Row 2 info
Row 6 info
  • *Melee *Low LOS
Row 1 title
  • Unit type
Row 5 info
  • *Pop Cost: 1 *Resource cost: 60link=Resources#Metal|Metal; 80link=Resources#Food|Food *Ramp cost: 4link=Resources#wealth|Wealth
Row 2 title
  • Trained At
Row 6 title
  • Range
Row 10 info
  • *Moors *Saracens
Row 5 title
  • Production cost
Row 3 info
  • High; polearm
Row 3 title
  • Damage and weapon type
Row 7 info
  • *Movement Speed: Slow *Creation speed: Fairly slow
Box Title
  • Tabardiyyah Infantry: Vital statistics
dbkwik:ronriseofki...iPageUsesTemplate
imagewidth
  • 96(xsd:integer)
abstract
  • — The Qur'an (8:65) The answer to European polearms, the Tabardiyyah Infantry are very similar to Russian Berdishy Dvor, with several exceptions, however: while they also have the Berdishy Dvor’s food-saving ability, they have a ramp cost of 4 wealth per unit as opposed to 8 metal. While this isn't such a bad thing especially since your units won't be consuming so much metal, what makes the Tabardiyyah an issue is that only factions that have researched both Darul Islam and Monarchy can have them and can only be recruited from a Nobles' Court. This means that there are substantial overhead costs that you will need to pay before you can recruit these heavy axemen to be the vanguard of your minions. Nevertheless, the Tabardiyyah can constitute a powerful corps of heavy assault infantry, meant to both disrupt spear formations and gaffe cavalrymen off their mounts — only as long as you keep them away from javelins and arrows. Tabardiyyah Infantry are especially useful for the Saracens who have fast-running but weakly armoured spearmen, so they now have a useful melee unit which can be used to impose the will of sultans on the battle line. The elite warrior class of the Arabophone nations existing north of Mecca in the Intermediate Mediaeval Era were not always native Arabs, but were in fact Arabicised Turkish "slaves" (hence their name, "mamluk", lit "those who are owned"). A foreigner, isolated from the blood feuds and scheming that dominated politics in early modern Islamic society, made a better choice compared with natives for the Sultan's own attendants, as his own safety depended on his loyalty to his master, but such power came with a price: the mamluks would eventually form clans that carved out fiefdoms for themselves throughout the Caliph's lands and beyond, forming what are now known as the "mamluk" dynasties. Of these, the most famous clan would be the Mamluk sultanate, which dominated Egypt and the Red Sea for well over two centuries, before being subsumed into the Ottoman Empire in 1517, as well as the Bahrids who were responsible for forcing out western rule from the Levant in the 14th century, ensuring the Islamic domination of the Middle East for at least 4 centuries.
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