Breakable walls reveal hidden map locations, bottles, Memories, and Teeth once destroyed. Its variation, breakable floors, also possess the same physical and graphical properties.
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| - Breakable Wall
- Breakable wall
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| - Breakable walls reveal hidden map locations, bottles, Memories, and Teeth once destroyed. Its variation, breakable floors, also possess the same physical and graphical properties.
- Breakable Walls are recurring objects in the Legend of Zelda series. They are cracked walls that can be broken with a bomb or variation of a bomb, revealing a room or passageway hidden behind it. Sometimes, they do not feature cracks, but the alignment of objects nearby may hint at a Breakable Wall being present. In most games, when Link hits a Breakable Wall with his sword, they make a different sound than when a regular wall is struck. Breakable Walls can be found both around a game's overworld as well as in dungeons. A room hidden behind a Breakable Wall is typically not seen on a dungeon's map, and is only added after it has been uncovered.
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| Games
| - The Legend of Zelda
- Twilight Princess
- Breath of the Wild
- Four Swords Adventures
- Link's Awakening
- Majora's Mask
- Ocarina of Time
- Skyward Sword
- Spirit Tracks
- The Wind Waker
- A Link to the Past
- Oracle of Ages
- Oracle of Seasons
- The Minish Cap
- Phantom Hourglass
- A Link Between Worlds
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| Caption
| - Artwork of a Breakable Wall from A Link to the Past
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| firstgame
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| abstract
| - Breakable walls reveal hidden map locations, bottles, Memories, and Teeth once destroyed. Its variation, breakable floors, also possess the same physical and graphical properties.
- Breakable Walls are recurring objects in the Legend of Zelda series. They are cracked walls that can be broken with a bomb or variation of a bomb, revealing a room or passageway hidden behind it. Sometimes, they do not feature cracks, but the alignment of objects nearby may hint at a Breakable Wall being present. In most games, when Link hits a Breakable Wall with his sword, they make a different sound than when a regular wall is struck. Breakable Walls can be found both around a game's overworld as well as in dungeons. A room hidden behind a Breakable Wall is typically not seen on a dungeon's map, and is only added after it has been uncovered.
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