How nano init behaves have changes so many times, so lets hope the current system is here to stay. * The Nano Attack Speed can be reduce to 0 ("instant casting") if you have enough NanoCInit and/or set your agg-def bar appropriately. * The Nano Recharge Speed is unaffected by inits or your agg-def slider position. * For every 200 nano init you reduce the cast time by 1 second (Up to 1200 nano init) * After 1200 you need 600 nano init to reduce the cast time by 1 second. * 0% = +1.25s * 25% = +0.75s * 50% = +0.25s * 62.5 = 0s * 75% = -0.25s * 100% = -0.75s Failing Impregnability : 6.79s Full def adds 1.25s NI up to 1200 reduce 1s/200 NI NI > 1200 reduce 1s/600 NI Failing Impregnability at full def : 8.04s 1200 NI = 6s Remaining time = 2.04s 2.04
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