rdfs:comment
| - A detector is a building or unit that is able to detect and thus unmask cloaked or burrowed units. Detectors can be stationary (buildings) or mobile (units). Once a detector uncovers a cloaked unit, any friendly unit can fire on it. This capability is especially critical when faced with a ghost targeting a nuclear missile or an arbiter or mothership providing cover for a number of units. Detector units trapped in Lockdown or hit by Optical Flares will lose their ability to detect.
- The Detector is a gadget that is an upgrade of a magnifying glass. It is made by Dr.F to help you track electricity from DJ Candy's towers.
- Detectors are devices built with the purpose of revealing artifacts.
- Detectors are Twisted from The 3rd Birthday. Detectors look almost exactly like Rovers from the top part up. Detectors don't show the bottom part of itself as it's in a different dimension. Detectors main purpose is to detect and search out people. If Aya is spotted by the Detectors, they automatically disappear and a Rover takes its place. Even using weapons that may touch the Detectors will also alert the Rovers.
- A detector is a device that can detect a physical quantity and convert it into a signal that can be read by an observer or by an instrument.
- In games before Tiberium Wars, stealthed enemy units and structures can be discovered by moving friendly non-detector units in their close proximity.
- Se desconoce la manera en que a un mago o bruja se le coloca el Detector, pero parece ser un uso universal en todos los niños mágicos. No necesita ser quitado, sino que se desactiva automáticamente cuando se alcanza la edad adulta.
- Detectors are units or buildings that are capable of detecting hidden/cloaked enemy units. Most units and buildings do not have detector capabilities, and thus cannot sense or respond to units that are hidden, such as Spies or stationary scout units. However, Spies, Scouts, and Lookout towers can detect hidden units, as well as reveal hidden units to other non-detectors. The following units and structures reveal hidden and cloaked units within their line of sight, regardless of their domain:
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abstract
| - Detectors are units or buildings that are capable of detecting hidden/cloaked enemy units. Most units and buildings do not have detector capabilities, and thus cannot sense or respond to units that are hidden, such as Spies or stationary scout units. However, Spies, Scouts, and Lookout towers can detect hidden units, as well as reveal hidden units to other non-detectors. The following units and structures reveal hidden and cloaked units within their line of sight, regardless of their domain:
* Scouts
* Scout, Explorer, Commando, Special Forces, Elite Special Forces
* Iroquois unique Scouts: Takohs, Akweks, Okwari
* Light Ships
* Bark, Dromon, Caravel, Corvette, Sloop, Destroyer, Cruiser, Missile Cruiser
* Dutch unique Light Ships: Brig, Fluyt, Clipper
* Helicopters
* Helicopter, Attack Helicopter
* Submarines
* Submarine, Attack Submarine
* Surveillance Structures
* Lookout, Observation Post, Air Defense Gun, Radar Air Defense, SAM Installation
- A detector is a building or unit that is able to detect and thus unmask cloaked or burrowed units. Detectors can be stationary (buildings) or mobile (units). Once a detector uncovers a cloaked unit, any friendly unit can fire on it. This capability is especially critical when faced with a ghost targeting a nuclear missile or an arbiter or mothership providing cover for a number of units. Detector units trapped in Lockdown or hit by Optical Flares will lose their ability to detect.
- The Detector is a gadget that is an upgrade of a magnifying glass. It is made by Dr.F to help you track electricity from DJ Candy's towers.
- Detectors are devices built with the purpose of revealing artifacts.
- Detectors are Twisted from The 3rd Birthday. Detectors look almost exactly like Rovers from the top part up. Detectors don't show the bottom part of itself as it's in a different dimension. Detectors main purpose is to detect and search out people. If Aya is spotted by the Detectors, they automatically disappear and a Rover takes its place. Even using weapons that may touch the Detectors will also alert the Rovers.
- Se desconoce la manera en que a un mago o bruja se le coloca el Detector, pero parece ser un uso universal en todos los niños mágicos. No necesita ser quitado, sino que se desactiva automáticamente cuando se alcanza la edad adulta. Se especula que el Detector es colocado en un niño mágico cuando entran al Expreso de Hogwarts, y por esto sería utilizado en vez de una forma más eficiente de transporte. Esta teoría, sin embargo, no explica como el Detector es activado en personas que no asisten a Hogwarts (como se especula en los casos de Merope Gaunt y Morfin Gaunt, debido a que los padres pueden escoger que sus hijos reciban educación mágica en su casa). El Ministerio confía en que los padres mágicos enseñen una apropiada disciplina a sus hijos si realizan magia, debido a que la propia magia de los padres interfiere constantemente con el Detector. Los niños que crecen en el mundo muggle, como Harry Potter, son observados más de cerca; cualquier magia que haya sido realizada en o cerca del Número 4 de Privet Drive se asume que él fue el responsable, ya que es la única persona mágica que vive en su vecindario. Por esto es que, cuando el elfo doméstico Dobby usó magia en ese lugar, el Ministerio culpó a Harry.
- A detector is a device that can detect a physical quantity and convert it into a signal that can be read by an observer or by an instrument.
- In games before Tiberium Wars, stealthed enemy units and structures can be discovered by moving friendly non-detector units in their close proximity.
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