About: Clay familiar (class 2)   Sponge Permalink

An Entity of Type : dbkwik:resource/TGVw_48bfxR4O_s_eW_eZQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. However unlike items carried by the player, items dropped this way will only be visible to the familiar's owner for a short period of time, similar to when items are dropped normally. Thus many players use familiars to hold items so that upon death the items may be reclaimed, preventing one from having to make new ones - this is particularly common with runes.

AttributesValues
rdf:type
rdfs:label
  • Clay familiar (class 2)
rdfs:comment
  • When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. However unlike items carried by the player, items dropped this way will only be visible to the familiar's owner for a short period of time, similar to when items are dropped normally. Thus many players use familiars to hold items so that upon death the items may be reclaimed, preventing one from having to make new ones - this is particularly common with runes.
  • When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. Many players, particularly mages, though theoretically anyone could use this tactic, use familiars to their advantage in this situation. When the familiar disappears and drops the items it is holding the items, for a short time the items are only visible to you (similar to if you were to drop the items yourself). For this reason many mages use familiars to hold extra runes so that if they die they can run back, pick up the runes, and resume fighting without having to make more.
Level
  • 20(xsd:integer)
Attack
  • 20(xsd:integer)
lifepoints
  • 1000(xsd:integer)
store
  • No
low
  • No
Examine
  • A sacred familiar made of low quality clay.
  • I can summon a low quality clay familiar with this.
  • This scroll will make your familiar deposit its items at your base.
Tradeable
  • Yes
Equipable
  • No
exchange
  • No
Combat
  • 28(xsd:integer)
destroy
  • Drop
Quest
  • No
immune to poison
  • Yes
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Special
  • Clay Deposit
Stackable
  • Yes
  • No
Defence
  • 20(xsd:integer)
Magic
  • 20(xsd:integer)
Name
  • Clay deposit scroll
  • Clay familiar
  • Sacred clay pouch
Value
  • 30(xsd:integer)
  • 60(xsd:integer)
Ability
  • Beast of Burden 6 items
Members
  • Yes
Weight
  • 0(xsd:integer)
Update
  • Stealing Creation
Points
  • N/A
Style
  • Melee
high
  • No
Release
  • 2008-11-11(xsd:date)
Time
  • 30(xsd:integer)
Race
  • Primordial clay
Ranged
  • 20(xsd:integer)
Max
  • 51(xsd:integer)
  • 80(xsd:integer)
abstract
  • When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. However unlike items carried by the player, items dropped this way will only be visible to the familiar's owner for a short period of time, similar to when items are dropped normally. Thus many players use familiars to hold items so that upon death the items may be reclaimed, preventing one from having to make new ones - this is particularly common with runes.
  • When you die any familiar you had summoned will disappear and will drop any items they were holding on the ground where they were standing when you died. Many players, particularly mages, though theoretically anyone could use this tactic, use familiars to their advantage in this situation. When the familiar disappears and drops the items it is holding the items, for a short time the items are only visible to you (similar to if you were to drop the items yourself). For this reason many mages use familiars to hold extra runes so that if they die they can run back, pick up the runes, and resume fighting without having to make more.
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