abstract
| - A World Half Full is the other half of the more depressing Crapsack World (which was formerly known as World Half Empty). It is usually featured in a similar condition to the above, a place where the world is in an extremely broken state. In fact it is almost the same hellhole as it was when it was more depressing. However, it can be saved, sort of... In this world, the Protagonist is only one man, he can't bring life instantly to an abandoned village, but he can find the materials needed to bring upon the seeds of growth that will bring life back to the once desolate town. However, such changes are not overnight miracles and in fact many of them will not be noticed in his or her lifetime. He is also quite tempted to exploit the wasteland and will have to resist such urges. More Anti Heroic characters may not even bother holding back. Just as before, the forces of darkness run through relatively unmolested and it is ill advised for players to confront them head on. Most of the time, the player or protagonist will skirt around the major sources of power and just go for the source of ills itself and it will rarely result in the total destruction of the enemy, especially if the problem is Inherent in the System and the Big Bad is, for all his current importance, ultimately replaceable. However, victory is often a minor one as it is only a small portion of a constantly decaying world that has been fixed. While you may change life for the better for your people and solve today's ills, everyone else could potentially suffer whether or not you are deliberately or accidentally causing it through false progress or is still suffering as usual, unaffected by the hero's successes. Nevertheless, it's still better than waiting for the end to come, as any Knight in Sour Armor will tell you. Examples of A World Half Full include:
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