Fear of the return of the Empyreans consumes one woman, while another, horribly modified by the Virindi, starts down a path to madness and revenge.
Now that you know a little about our world, you are welcome to explore these halls so that you may understand this world even more. We recommend that you spend some time familiarizing yourself with the most recent events in our history, those that began in the year PY 10. After this, you may want to find out more about the creatures you will be encountering and review such details of this land's history and people as we have been able to piece together.
These events culminated with the release of the dread Hopeslayer, Bael'Zharon. Many were surprised by the turn of events that began with a single snowflake falling. . .
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The Virindi's exposure to Dereth has begun to exert a horrible corrupting influence, a disease expressing itself as. . . individuality.
The members of the Arcanum would like to welcome you to Dereth. You must be bewildered by what has happened to you, and we hope that this and other documents will help familiarize you with our new world. We call it "our new world" because--and this may be difficult for you to accept--there is no way for you to return to Ispar. Before your arrival here, you may have heard rumors of mysterious spinning discs and missing people; as you now know, these tales are true. In time, we hope that you will accept your fate and see the many opportunities our new homeland offers. Few people get the chance to make a world, and while we may have lost our old world, together we can make this one just as much ours.
Portals open to the island of Marae Lassel, home to a peaceful tribe of Tumeroks and to a dark secret Isparians thought they were free of long ago.