Description: All non-friends who are undead in the area of effect suffer 1d4 divine damage for each of the caster's hit dice. A successful saving throw (the DC is 10 plus the caster's hit dice) reduces the damage by half. Friendly non-undead in the area of effect are healed for the same amount. Pulse attacks are the most dangerous form of creature attack.
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spellresistance |
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