About: Ring Menu   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A Ring Menu (also known as a Pie Menu) is an interface element where a list of possible actions are displayed in a ring or circle, often centered around a character. This type of menu is navigated in two general methods: 1. * Using the directional pad or buttons to rotate the menu like a wheel, with the item in the center being the one highlighted for use. 2. * Using an analog stick or mouse to "point" in the direction of the desired item, while the menu itself remains stationary. Examples of Ring Menu include:

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rdfs:label
  • Ring Menu
  • Ring menu
rdfs:comment
  • A Ring Menu (also known as a Pie Menu) is an interface element where a list of possible actions are displayed in a ring or circle, often centered around a character. This type of menu is navigated in two general methods: 1. * Using the directional pad or buttons to rotate the menu like a wheel, with the item in the center being the one highlighted for use. 2. * Using an analog stick or mouse to "point" in the direction of the desired item, while the menu itself remains stationary. Examples of Ring Menu include:
dcterms:subject
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
dbkwik:legacyofkai...iPageUsesTemplate
abstract
  • A Ring Menu (also known as a Pie Menu) is an interface element where a list of possible actions are displayed in a ring or circle, often centered around a character. This type of menu is navigated in two general methods: 1. * Using the directional pad or buttons to rotate the menu like a wheel, with the item in the center being the one highlighted for use. 2. * Using an analog stick or mouse to "point" in the direction of the desired item, while the menu itself remains stationary. A practical upshot of this format is that it can hide the fact that not all options are yet available to the player, since removing one option will not leave an empty space behind. The second type also has the advantage of being quicker than a traditional menu, sometimes quick enough to be accessed without having to pause the actual gameplay in progress. Examples of Ring Menu include:
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