About: The Search for the Exit   Sponge Permalink

An Entity of Type : dbkwik:resource/U3deC9qR3btFCKjN3a2lUg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Search for the Exit is the 78th level in Chip's Challenge Level Pack 2. While very easy on paper, in practice the secret traps and other obstacles will catch Chip a few times before he wins it. This subtle approach is uncommon, but still present, in Dave Borgman's designs.

AttributesValues
rdf:type
rdfs:label
  • The Search for the Exit
rdfs:comment
  • The Search for the Exit is the 78th level in Chip's Challenge Level Pack 2. While very easy on paper, in practice the secret traps and other obstacles will catch Chip a few times before he wins it. This subtle approach is uncommon, but still present, in Dave Borgman's designs.
Level
  • 78(xsd:integer)
dcterms:subject
chips available
  • 38(xsd:integer)
difficulty lynx
  • 3(xsd:integer)
bold lynx
  • 296(xsd:integer)
Password
  • MGGX
levelset
bold difficulty ms
  • 3(xsd:integer)
bold ms
  • 298(xsd:integer)
bold complexity ms
  • 4(xsd:integer)
difficulty ms
  • 3(xsd:integer)
bold difficulty lynx
  • 2(xsd:integer)
bold complexity lynx
  • 2(xsd:integer)
Hint
  • No
chips required
  • 38(xsd:integer)
Difficulty
  • 3(xsd:integer)
Name
  • The Search for the Exit
dbkwik:chipschalle...iPageUsesTemplate
bold difficulty
  • 3(xsd:integer)
bold
  • 298(xsd:integer)
Time
  • 350(xsd:integer)
abstract
  • The Search for the Exit is the 78th level in Chip's Challenge Level Pack 2. While very easy on paper, in practice the secret traps and other obstacles will catch Chip a few times before he wins it. This subtle approach is uncommon, but still present, in Dave Borgman's designs. Move to the first teleport, slide >D to collect the boots, then hold the east key to slide >R twice and move north to some chips. Use the recessed walls to reach the thief, then move across the force floors and ice spaces, and then R >[R 2U] R off the southwest corner. Now, move to the left slide, shove out the block, and collect the chips from above the red button clockwise to below it, in addition to a hidden green key. Chip will exit out through the socket guarding the green lock in this 295 route, which allows large amounts of leeway: up to [22] can be lost in the entire route up to the point where the socket is opened. Move all the way to the left and up to a circling glider and chip, take the chip from the top, and come back out along the edges as well. The exit near the pink balls has a hidden trap; ignore it. Return to the gliders moving around another exit, open the socket and green lock, and squeeze to the left, moving into the exit when the paramecium is gone.
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