About: Need for Speed: Underground 2/Drag   Sponge Permalink

An Entity of Type : dbkwik:resource/moWw5Af_onR9H6H_00MX8A==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Drag is a player versus player game mode along an enclosed course. The available selection of drag courses depends on the player's current stage within the career mode. Completing an event will unlock it for selection within Quick Race. The starting grid of all drag races consists of three rival racers and the player. All participants have a chance to earn a 'Head Start' during the race countdown by hitting the optimal rev range upon the countdown finishing.

AttributesValues
rdf:type
rdfs:label
  • Need for Speed: Underground 2/Drag
rdfs:comment
  • Drag is a player versus player game mode along an enclosed course. The available selection of drag courses depends on the player's current stage within the career mode. Completing an event will unlock it for selection within Quick Race. The starting grid of all drag races consists of three rival racers and the player. All participants have a chance to earn a 'Head Start' during the race countdown by hitting the optimal rev range upon the countdown finishing.
dcterms:subject
dbkwik:nfs/property/wikiPageUsesTemplate
Name
  • Drag
Type
  • Drag
Objective
  • 4(xsd:integer)
abstract
  • Drag is a player versus player game mode along an enclosed course. The available selection of drag courses depends on the player's current stage within the career mode. Completing an event will unlock it for selection within Quick Race. The starting grid of all drag races consists of three rival racers and the player. All participants have a chance to earn a 'Head Start' during the race countdown by hitting the optimal rev range upon the countdown finishing. Participants have to manually change gear as they race against others to the finish line along a straight circuit. A good opportunity to change gear is highlighted in blue and a perfect shift is highlighted in green. Over revving is highlighted in red and pushing an engine to this limit outside of a vehicle's highest gear will result in a blown engine. Colliding with any traffic vehicles will total a racer's vehicle and they will fail the event.
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