Makes the crafter's choice of any one of 5 harvesting tools. Choice is made during the first step of the crafting process. Unlike many recipes, player-made harvesting tools must be Grade A quality. Required Grade: A Ingredients: Copper Ore End Component: N/A Tertiary Component: N/A Finishing Component: N/A Enhancements: N/A
* Oil
* Stoker
* Hammer Description: A recipe for harvesting tools, such as axes, pickaxes, sickles, hammers, and knives. Creating a finished product with 100% quality yields "Pristine" versions of the tools.
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rdfs:label
| - Amateur Harvesting Tools recipe
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rdfs:comment
| - Makes the crafter's choice of any one of 5 harvesting tools. Choice is made during the first step of the crafting process. Unlike many recipes, player-made harvesting tools must be Grade A quality. Required Grade: A Ingredients: Copper Ore End Component: N/A Tertiary Component: N/A Finishing Component: N/A Enhancements: N/A
* Oil
* Stoker
* Hammer Description: A recipe for harvesting tools, such as axes, pickaxes, sickles, hammers, and knives. Creating a finished product with 100% quality yields "Pristine" versions of the tools.
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LVL
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dbkwik:vanguard/pr...iPageUsesTemplate
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Ingredient
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Tier
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Product
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Ingredients
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Skill
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Description
| - A recipe for harvesting tools, such as axes, pickaxes, sickles, hammers, and knives.
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Profession
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Grade
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Tools
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Secondary
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utilities
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abstract
| - Makes the crafter's choice of any one of 5 harvesting tools. Choice is made during the first step of the crafting process. Unlike many recipes, player-made harvesting tools must be Grade A quality. Required Grade: A Ingredients: Copper Ore End Component: N/A Tertiary Component: N/A Finishing Component: N/A Enhancements: N/A
* Oil
* Stoker
* Hammer Description: A recipe for harvesting tools, such as axes, pickaxes, sickles, hammers, and knives. Creating a finished product with 100% quality yields "Pristine" versions of the tools.
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