About: Allen Jr. (Metal Slug Attack)   Sponge Permalink

An Entity of Type : dbkwik:resource/UKduyEcnbu5DqoIU6AuXXg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

File:32344.gif Allen Jr. is the son of Allen O'Neil, and a playable unit in Metal Slug Attack. He was first introduced to the game as a pre-acquisition unit during the Extra Ops titled Boy Memories. Much like his father, Allen Jr. fires at enemies with his machine gun and uses a combat knife against enemies who get close to him. When Allen Jr. is placed in the same deck as Cabrakan, The Keesi III, and Formor, they form the "Boy Memories" team. This lowers their AP costs by 20%.

AttributesValues
rdf:type
rdfs:label
  • Allen Jr. (Metal Slug Attack)
rdfs:comment
  • File:32344.gif Allen Jr. is the son of Allen O'Neil, and a playable unit in Metal Slug Attack. He was first introduced to the game as a pre-acquisition unit during the Extra Ops titled Boy Memories. Much like his father, Allen Jr. fires at enemies with his machine gun and uses a combat knife against enemies who get close to him. When Allen Jr. is placed in the same deck as Cabrakan, The Keesi III, and Formor, they form the "Boy Memories" team. This lowers their AP costs by 20%.
dcterms:subject
Playable
  • 1(xsd:double)
Rarity
  • Super Rare
Range
  • Medium
Faction
Name
  • Allen Jr.
AP
  • File:MSA dot III.png 600
  • File:MSA dot IV.png 540
  • File:MSA dot V.png 480
Traits
  • Stun
  • Revives
dbkwik:metalslug/p...iPageUsesTemplate
Description
  • "A sons of Allen O'Neil. His invulnerable body must be inherited from his father."
abstract
  • File:32344.gif Allen Jr. is the son of Allen O'Neil, and a playable unit in Metal Slug Attack. He was first introduced to the game as a pre-acquisition unit during the Extra Ops titled Boy Memories. Much like his father, Allen Jr. fires at enemies with his machine gun and uses a combat knife against enemies who get close to him. Allen Jr. is basically the same as the normal Allen O'Neil in terms of combat, though he is slightly stronger than his sire. He has a much faster stun unlock (requiring only File:MSA Skill small +.png 3 for this), and also revives himself fully with File:MSA Skill small +.png 4 unlocked. This skill have its limitations though, as Allen Jr. loses his machine gun upon revival (he can still toss grenades); nevertheless, Jr. is a rare example of a stun-capable unit who can actually give and take a bit of punishment. When Allen Jr. is placed in the same deck as Cabrakan, The Keesi III, and Formor, they form the "Boy Memories" team. This lowers their AP costs by 20%.
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