WHAT'S CHANGED SINCE 2.0.1 * Fix an AI bug causing the AI to miscalculate the value of some wonders and buildings. * Fix a client crash where unloading a transporter could focus another player's unit. * Fix several bugs with updating of menus and dialogs when (un)loading units. * Fix a CMA update bug when loading saved games. * Fix some bugs in the science dialog in the Win32 client. * Add a new server setting for multiplayer: timeaddenemymove. * Update to europe (200x100) scenario. * Don't let player change research without penalty just because they found a new tech. * Fix a major bug when changing research target in team games. * Remove the near-empty Ecology server setting category. * Don't crash if a detached player does /away. * Change /st
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