Target creature can block any number of creatures this turn. Any opponent may choose to untap his/her attacking creatures and prevent damage dealt to and by it.
The next 2 damage that a source of your choice would deal to you and/or permanents you control this turn is dealt to target player instead.
Put a 1/1 green Saproling creature token onto the battlefield.
Prevent all damage a source of your choice would deal this turn. You gain 1 life.
Choose one - Target creature has Shroud until end of turn; or Target creature has Shadow until end of turn.
Choose one — Target player gains 4 life; or prevent the next 4 damage that would be dealt to target creature or player this turn.
Prevent all combat damage that would be dealt by target attacking creature this turn.
Exile target card from a graveyard. You gain 2 life.
Target creature can block any number of creatures this turn. It must block each attacking creature this turn if able.
Your opponents can't cast spells this turn. Your opponents gain 4 life.
This deals 1 damage to target creature and 1 damage to target player.
Creatures you control gain Reach until end of turn.
All creatures get -2/-0 until end of turn.
Buyback
Destroy target artifact. You lose 2 life.
Destroy target blocked creature. You lose 1 life.
Destroy target enchantment. You lose 1 life.
Until end of turn, target creature gains trample and ": Regenerate this creature."
Radiance — Target creature and each other creature that shares a color with it get +1/+2 until end of turn.
Regenerate target creature. You lose 1 life.
Target creature gets +0/+6 until end of turn.
Target creature gets +3/+2 until end of turn.
Target creature gets -5/-0 until end of turn.
Target creature is unblockable this turn.
This deals 2 damage to target creature.
Untap all creatures you control.
Creatures you control get +2/+0 until end of turn. You lose 2 life.
Choose one - Target spell or permanent becomes blue ; or Any number of target permanents become blue until end of turn.
Choose one - Target spell or permanent becomes black ; or Any number of target permanents become black until end of turn.
Target blocking creature gets +6/+6 until end of turn.
Prevent all combat damage, by creatures with power 5 or less, that would be dealt this turn.
Choose a creature you control. All other creatures you control get +1/+1 until end of turn.
Prevent the next 3 damage that would be dealt to target creature or player this turn.
Reveal any number of white cards in your hand. You gain 2 life plus 2 life for each card revealed this way.
Choose one - Target spell or permanent becomes white ; or Any number of target permanents become white until end of turn.
Destroy all Auras and Equipment attached to target creature.
Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its power plus 3.
The next time target attacking creature would deal damage to you this turn, prevent that damage. You gain 2 life.
Prevent the next 5 damage that would be dealt to target creature or player this turn.
Choose one - Target spell or permanent becomes red ; or Any number of target permanents become red until end of turn.