About: Wall of Water   Sponge Permalink

An Entity of Type : dbkwik:resource/siRG2ikOy6cBK4tzx6HLfg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Wall of Water was an Aquos Defense on Bakugan Dimensions.

AttributesValues
rdf:type
rdfs:label
  • Wall of Water
rdfs:comment
  • Wall of Water was an Aquos Defense on Bakugan Dimensions.
  • Wall of Water was a Mastery 4 water spell which allowed the shugenja to create a wall of Water. Anyone attempting to pass through the wall would become stuck and they began to drown until freed.
  • Casting Time: 1 action Range: 60 feet Components: V, S, M (a drop of water) Duration: Concentration, up to 10 minutes You conjure up a wall of water on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 1 foot thick, or you can make a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall vanishes when the spell ends. The wall’s space is difficult terrain. Any ranged weapon attack that enters the wall’s space has disadvantage on the attack roll, and fire damage is halved if the fire effect passes through the wall to reach its target. Spells that deal cold damage that pass through the wall cause the area of the wall they pass through to freeze solid (at least a 5-foot square section is frozen). Each 5-foot-squ
dcterms:subject
dbkwik:l5r/property/wikiPageUsesTemplate
Type
  • Defense, Block, Aquos
dbkwik:bakugan/pro...iPageUsesTemplate
Style
abstract
  • Wall of Water was an Aquos Defense on Bakugan Dimensions.
  • Wall of Water was a Mastery 4 water spell which allowed the shugenja to create a wall of Water. Anyone attempting to pass through the wall would become stuck and they began to drown until freed.
  • Casting Time: 1 action Range: 60 feet Components: V, S, M (a drop of water) Duration: Concentration, up to 10 minutes You conjure up a wall of water on the ground at a point you can see within range. You can make the wall up to 30 feet long, 10 feet high, and 1 foot thick, or you can make a ringed wall up to 20 feet in diameter, 20 feet high, and 1 foot thick. The wall vanishes when the spell ends. The wall’s space is difficult terrain. Any ranged weapon attack that enters the wall’s space has disadvantage on the attack roll, and fire damage is halved if the fire effect passes through the wall to reach its target. Spells that deal cold damage that pass through the wall cause the area of the wall they pass through to freeze solid (at least a 5-foot square section is frozen). Each 5-foot-square frozen section has AC 5 and 15 hit points. Reducing a frozen section to 0 hit points destroys it. When a section is destroyed, the wall’s water doesn’t fill it.
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