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An electromagnetic pulse (or EMP) is a magic event which disables or destroys some electronic/robotic devices, but leaves others conveniently operational.

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  • Electromagnetic Pulse
  • Electromagnetic pulse
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  • An electromagnetic pulse (or EMP) is a magic event which disables or destroys some electronic/robotic devices, but leaves others conveniently operational.
  • An electromagnetic pulse (EMP) is
  • An electromagnetic pulse (often shortened to EM pulse) is a natural or artificial burst of electromagnetic energy. In 1995, the Soviet Union developed a weapon capable of firing a controlled electromagnetic pulse. (TNG novel: Ghost Ship) In late 2373, the USS Enterprise-E was continually swept by high-density EM pulses during a battle with two Cardassian Galor-class warships. The pulses caused numerous circuits to burn out and overload and caused several consoles to explode, injuring several crewman including Ensign Charles. (TNG - The Dominion War novel: Behind Enemy Lines)
  • As the primary effect of an electromagnetic pulse is the destruction of electronic elements, there are some weapons that generate it, used primarily against various robots. These include the pulse grenades and the pulse rifle prototype developed by the Reaver Movement. While similarly named, the YK32 pulse pistol, YK32 pulse rifle are not EMP weapons but generate an electrical pulse effective also against living targets.
  • An electromagnetic pulse, or EMP, is a burst of electromagnetic radiation that can be caused by a number of devices. The most common source of EMP is a nuclear explosion. However it can also be caused by a large rapidly discharging capacitor bank or an explosively pumped flux compression generator. The resulting electric and magnetic fields may couple with electrical/electronic systems to produce damaging current and voltage surges. It is these effects that make EMP an effective Resistance weapon against Skynet forces. The Resistance has used a variety of such weapons against the machines, including EMP grenades and a modified nuclear missile.
  • An electromagnetic pulse (often abbreviated EMP) is a sudden broadband burst of electromagnetic radiation. Such a pulse can be created by the detonation of a nuclear weapon. An electromagnetic pulse can overload and destroy electronic devices that don't have sufficient shielding.
  • An electromagnetic pulse, or EMP, is burst of electromagnetic radiation from an explosion or a suddenly fluctuating magnetic field. It causes shorts in electrical devices. It has been appeared several times throughout the series.
  • An electromagnetic pulse (also known as EMP) is a pulse of electromagnetic radiation emitted by certain devices that can render the technology of some races inert, albeit temporarily. On Earth, EMP was discovered by accident. Besides the Tau'ri, other races are known to have used EMP. All Ancient technology is apparently impervious to EMP. (SGA: "The Siege, Part 3")
  • An Electromagnetic Pulse, abbreviated as EMP for short, is a device capable of rendering technology in its field of range useless or completely destroyed beyond repair. The EMP has varied to a shutdown protocol, a cannon, and an armor enhancement.
  • An Electromagnetic Pulse, or EMP, is a burst of electromagnetic radiation that results from an explosion (usually from the detonation of a nuclear weapon, but conventional-explosive-based and even non-explosive systems are possible as well) and/or a suddenly fluctuating magnetic field. The resulting rapidly changing electric fields or magnetic fields may couple with electrical/electronic systems to produce damaging current and surges, which make any technological devices useless.
  • An electromagnetic pulse (EMP), also sometimes called a transient disturbance, is a short burst of electromagnetic energy. It may occur in the form of a radiated, electric or magnetic field or conducted electrical current depending on the source. Electromagnetic pulse is commonly abbreviated EMP, pronounced by saying the letters separately (E-M-P). EMP is generally damaging to electronic equipment, and its management is an important branch of electromagnetic compatibility (EMC) engineering. At higher energy levels, an EMP event such as a lightning strike can cause more widespread damage to aircraft structures and other objects.
  • EMP generators are commonly used by ships of various navies, and reached peak popularity during the Homeworld 2 Era, where the two major sides of the conflict were in possession of ships capable generating EM pulses. EMP technology was used by Kiith Somtaaw ACVs. This vessel, thanks to the combined power of two Acolyte powerplants, was capable of generating a strong pulse, disabling all the units around it. EMP systems were placed around the whole corvette, releasing a circular pulse.
  • EMP is mentioned several times in the Halo universe: * In the level Two Betrayals in Halo: Combat Evolved, Cortana converts John-117's energy shields into an EMP to disable Halo's Phase Pulse Generators. * The detonation of Shiva-class Nuclear Missiles are followed by a massive electromagnetic pulse. * The Deep-Space Artifact released an enormous electromagnetic pulse that briefly disabled all communications in the Sol system. * In Halo: First Strike, John-117 used a Plasma Grenade's EMP charge to disable the electronics of a locked door on Ascendant Justice. This allowed him to open the door. * The in-atmosphere jumping of the Prophet of Regret's assault carrier to slipspace above New Mombasa created a massive electromagnetic pulse that damaged electrical systems in the
  • In Pete's World, the Preachers possessed electromagnetic bombs created by Angela Price that were used to destroy computers. Using one on a Cyberman had the effect of crippling it and disabling its emotional inhibitor. (TV: The Age of Steel) An EMP device was used when the Preachers attacked the Cybus factory in Paris. (GAME: Save Paris) Mr Copper also used to sell EMP transmitters on Sto to the discriminated cyborgs, reminiscing, "They'd always give me a bed for the night in the cyborg caravans. They're good people." (TV: Voyage of the Damned) File:ScienceStub.png
  • Electromagnetic pulse, often shortened to EMP, is a burst of electromagnetic radiation that accompanies certain types of high-energy explosions, especially nuclear explosions, or is produced by rapid fluctuation in a magnetic field. The resulting rapidly-changing electric fields and magnetic fields may couple with electrical/electronic systems to produce damaging current and voltage surges. EMP has no effect on organic entities, but disables electronic machinæ for a greater or lesser period of time, depending on the strength of the pulse.
  • In 2364, the electromagnetic pulse from the explosion of the Bynar systems' star going supernova knocked out the main computer on Bynaus. (TNG: "11001001" ) In 2368, the gravitional wavefronts that destroyed the SS Vico in a black cluster created an EM pulse that flashed through the research vessel's computer banks. Nearly 83% of the ship's records and all the sensor logs were lost after this flashing. (TNG: "Hero Worship" ) In 2374, (during Operation Return), the Dominion jammed the Federation's communications by generating a rotating EM pulse. (DS9: "Sacrifice of Angels")
  • In the middle of 1996, Sonic the Hedgehog travelled to the Floating Island to visit Porker Lewis. Unfortunately, a shock caused by a speaking Guardian Robot caused Sonic to fall into the well housing the seven Chaos Emeralds. The tremendous build-up of Chaos energy was absorbed by Sonic, who promptly turned into Super Sonic. The last topic of conversation, Amy Rose, became his next target and the ferocious Super returned to Mobius to fight the Freedom Fighters. The heroes only managed to escape by pretending they were dead, allowing Super to wear back into Sonic. Still containing far too much energy, Sonic lay low after news spread of his betrayal but turned back into Super Sonic after provocation from Spike's Place's regulars. The Freedom Fighters tracked him down and, with help from the
  • Electromagnetic pulse (EMP) is a burst of electromagnetic energy that creates an electromagnetic field around itself, which disrupts electronic devices, causing them to shut down within range. All of Zion's hovercraft carry devices capable of producing EMPs.
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