About: Battle damage   Sponge Permalink

An Entity of Type : dbkwik:resource/Na3-p5nDG25BsK6-7Au4Eg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Battle damage (Japanese: 戦(せん)闘(とう)ダメージ Sentō Damēji) is the damage inflicted to a player's Life Points from battle. Battle damage can be inflicted when two monsters battle. * If the attack target is in Attack Position: * If the monsters have different ATK, the controller of the monster with the lower ATK takes battle damage equal to the difference. * If the attack target is in Defense Position: * If the attack target's DEF is greater than the attacker's ATK, the attacking monster's controller takes battle damage equal to the difference. * If the attack target's DEF is lower than the attacker's ATK, the attack target's controller does not take battle damage, unless the attacking monster inflicts piercing damage.

AttributesValues
rdf:type
rdfs:label
  • Battle damage
rdfs:comment
  • Battle damage (Japanese: 戦(せん)闘(とう)ダメージ Sentō Damēji) is the damage inflicted to a player's Life Points from battle. Battle damage can be inflicted when two monsters battle. * If the attack target is in Attack Position: * If the monsters have different ATK, the controller of the monster with the lower ATK takes battle damage equal to the difference. * If the attack target is in Defense Position: * If the attack target's DEF is greater than the attacker's ATK, the attacking monster's controller takes battle damage equal to the difference. * If the attack target's DEF is lower than the attacker's ATK, the attack target's controller does not take battle damage, unless the attacking monster inflicts piercing damage.
dcterms:subject
Furigana
  • せんとうダメージ
Portuguese
  • Formerly: dano de combate
  • dano de batalha
dbkwik:yugi-oh/pro...iPageUsesTemplate
dbkwik:yugioh/prop...iPageUsesTemplate
Italian
  • danno da combattimento
Romaji
  • Sentō Damēji
French
  • dommage de combat
Kanji
  • ダメージ
German
  • Kampfschaden
Japanese
  • 戦闘ダメージ
Spanish
  • daño de batalla
Chinese
  • 戰鬥傷害 Zhàndòu Shānghài / Zin3 dau3 Seong1 hoi6
Korean
  • 전투 데미지 Jeontu Demiji
English
  • battle damage
abstract
  • Battle damage (Japanese: 戦(せん)闘(とう)ダメージ Sentō Damēji) is the damage inflicted to a player's Life Points from battle. Battle damage can be inflicted when two monsters battle. * If the attack target is in Attack Position: * If the monsters have different ATK, the controller of the monster with the lower ATK takes battle damage equal to the difference. * If the attack target is in Defense Position: * If the attack target's DEF is greater than the attacker's ATK, the attacking monster's controller takes battle damage equal to the difference. * If the attack target's DEF is lower than the attacker's ATK, the attack target's controller does not take battle damage, unless the attacking monster inflicts piercing damage. If a monster attacks a player directly, that player takes battle damage equal to that monster's ATK. An attack from a monster with 0 ATK such as "Mucus Yolk" does not inflict damage, so no effect can activate in response to it, including those of "Mucus Yolk" itself and "Gorz the Emissary of Darkness". Monsters can still be destroyed by battle even if battle damage is not inflicted, and battle damage can still be inflicted even if monsters are not destroyed. Both words were initially capitalized, but since Absolute Powerforce have been consistently lowercase.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software