About: Omega (Final Fantasy)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

It is recommended for the party to be at level 60 or higher. Having both a Black Wizard and White Wizard is helpful, and using the Giant's Gloves as an item on any physical attacker makes them much more useful in this battle. The White Wizard should be using Healaga or Healara every single turn, because Omega frequently uses Wave Cannon. Several Ethers to replenish MP are likely required, because this battle takes a long time as a result of Omega's astronomical HP and Defense (an attack will be lucky to break 1,000 damage).

AttributesValues
rdfs:label
  • Omega (Final Fantasy)
rdfs:comment
  • It is recommended for the party to be at level 60 or higher. Having both a Black Wizard and White Wizard is helpful, and using the Giant's Gloves as an item on any physical attacker makes them much more useful in this battle. The White Wizard should be using Healaga or Healara every single turn, because Omega frequently uses Wave Cannon. Several Ethers to replenish MP are likely required, because this battle takes a long time as a result of Omega's astronomical HP and Defense (an attack will be lucky to break 1,000 damage).
dcterms:subject
bestiary
  • 139(xsd:integer)
GBA Location
PSP image
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
GBA
  • Omega
Romaji
  • Omega
Japan
  • オメガ
PREV
  • Gilgamesh
NEXT
  • Shinryu
PSP
  • Omega
GBA Abilities
GBA Resistance
GBA Ice
  • Resist
GBA HP
  • 35000(xsd:integer)
GBA Intelligence
  • 40(xsd:integer)
GBA Fire
  • Resist
GBA image
GBA Attack
  • 115(xsd:integer)
GBA Accuracy
  • 200(xsd:integer)
GBA Magic Defense
  • 220(xsd:integer)
GBA Gil Awarded
  • 0(xsd:integer)
GBA Item Dropped
GBA Agility
  • 76(xsd:integer)
GBA Exp Awarded
  • 0(xsd:integer)
GBA Evasion
  • 95(xsd:integer)
GBA Defense
  • 190(xsd:integer)
GBA Bolt
  • Weak
GBA Dia
  • Misses
abstract
  • It is recommended for the party to be at level 60 or higher. Having both a Black Wizard and White Wizard is helpful, and using the Giant's Gloves as an item on any physical attacker makes them much more useful in this battle. The Black Wizard should start out by using Temper and Haste on all of the party. If the party has a Red Wizard, s/he should help with Tempering and Hasting. After the party is buffed up, the Black Wizard should either use Thundaga or use the Judgment Staff received previously from Atomos for free castings of Flare. The melee units should not even think about attacking until they have Temper cast on them at least twice and have cast Saber on themselves using the Giant's Gloves. The White Wizard should be using Healaga or Healara every single turn, because Omega frequently uses Wave Cannon. Several Ethers to replenish MP are likely required, because this battle takes a long time as a result of Omega's astronomical HP and Defense (an attack will be lucky to break 1,000 damage). In spite of his high defenses, Omega is manageable. Wave Cannon is powerful, but nothing that cannot be recuperated with Healaga. Omega does use Earthquake and its physical attack can hit for 500 - 1000 damage on one character, but if the party keeps healing with the mages and attacking with the warriors, Omega will eventually be defeated.
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