The Jackpot: (Location Name) missions form a series of Railroad radiant quests in Fallout 4. P.A.M. asks the Sole Survivor to collect DIA caches at various locations. At the beginning of each quest she will give the Sole Survivor an RFID card that will cause the cache to open when the player character gets close enough. The sites are fixed, but the order in which they are attributed will vary.
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| - The Jackpot: (Location Name) missions form a series of Railroad radiant quests in Fallout 4. P.A.M. asks the Sole Survivor to collect DIA caches at various locations. At the beginning of each quest she will give the Sole Survivor an RFID card that will cause the cache to open when the player character gets close enough. The sites are fixed, but the order in which they are attributed will vary.
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dcterms:subject
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log
| - PAM is sending me to secure a DIA Cache that is hidden in an old world building. I have a RFID device that will unlock the cache when I get nearby.
- As soon as I got near the DIA Cache it opened like magic. There were a whole bunch of goodies inside. Runners will pick it up later. Time to report back to PAM.
- The DIA Cache is secure and the Railroad has more tools to help Synths.
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dbkwik:fallout/pro...iPageUsesTemplate
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DESC
| - Quest complete
- Quest failed
- Report back to P.A.M.
- Secure the DIA cache
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Stage
| - 100(xsd:integer)
- 200(xsd:integer)
- 300(xsd:integer)
- 9000(xsd:integer)
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abstract
| - The Jackpot: (Location Name) missions form a series of Railroad radiant quests in Fallout 4. P.A.M. asks the Sole Survivor to collect DIA caches at various locations. At the beginning of each quest she will give the Sole Survivor an RFID card that will cause the cache to open when the player character gets close enough. The sites are fixed, but the order in which they are attributed will vary.
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is Quests
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