About: Gunstaff   Sponge Permalink

An Entity of Type : dbkwik:resource/t9ln_EbmcSHrBZziiWPG4g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The gunstaff is Jak's primary weapon in The Lost Frontier. Created by Keira Hagai prior to her arrival to the Brink with Jak and Daxter, the gunstaff was created with the ability to attach gun mods but also served as a melee weapon. Jak starts the game with the gunstaff, gifted to him prior to the first mission, "Find green eco fuel", and goes on to acquire firearm modifications over the course of the game. However, to start out with, the gunstaff merely serves as a melee weapon.

AttributesValues
rdf:type
rdfs:label
  • Gunstaff
rdfs:comment
  • The gunstaff is Jak's primary weapon in The Lost Frontier. Created by Keira Hagai prior to her arrival to the Brink with Jak and Daxter, the gunstaff was created with the ability to attach gun mods but also served as a melee weapon. Jak starts the game with the gunstaff, gifted to him prior to the first mission, "Find green eco fuel", and goes on to acquire firearm modifications over the course of the game. However, to start out with, the gunstaff merely serves as a melee weapon.
dcterms:subject
usable
  • Yes
dbkwik:jakanddaxte...iPageUsesTemplate
Type
  • Melee club
  • Personal firearm
Function
  • Moddable weapon
Creator
abstract
  • The gunstaff is Jak's primary weapon in The Lost Frontier. Created by Keira Hagai prior to her arrival to the Brink with Jak and Daxter, the gunstaff was created with the ability to attach gun mods but also served as a melee weapon. Jak starts the game with the gunstaff, gifted to him prior to the first mission, "Find green eco fuel", and goes on to acquire firearm modifications over the course of the game. However, to start out with, the gunstaff merely serves as a melee weapon. The mods obtained throughout the game are identical in name and function to those acquired during Jak II with the Morph Gun, with one exception. The Blaster, Scatter Gun, and Vulcan Fury reappear as the yellow eco, red eco, and blue eco weapons, respectively, though instead of the Peace Maker, a dark eco weapon, the gunstaff went on to attach the Lobber, a green eco weapon. Also unlike the Morph Gun, the gunstaff could not be put away, and upon acquiring a gun mod, could not select its normal, unmodified form. Furthermore, Gunstaff upgrades could be found in brown treasure chests or earned in side missions. Each Gunstaff weapon has three damage upgrades, two rate of fire upgrades, one ammo capacity upgrade, and one upgrade unique to each weapon. Some upgrades can only be found in Hero Mode, requiring two playthroughs to collect them all.
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