Functionally, a great staff operates much different than its lightweight cousin, the quarterstaff. Typically made from solid steel with leather grips, the wielder uses the weapon's heft to his best advantage in combat. Characters must have Strength of at least 13 to wield it effectively. A character wielding a great staff who lacks the necessary Strength score takes −4 on attacks with it. Back to Main Page → 3.5e Homebrew → Equipment → Weapons
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mdamage |
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weap |
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sdamage |
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Crit |
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dbkwik:dungeons/pr...iPageUsesTemplate | |
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ulot |
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abstract |
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