The guardian of VARN is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the defender of VARN and sentinel of VARN. Guardians of VARN usually attack in close combat, dealing 3D6+50 damage, and can break their target's weapon. They have a 20% chance to use a ranged energy attack that deals 8D6 damage, and a 20% chance to use the psychic shock spell. They are immune to fire, electric, cold, poison, and magic damage, and can be encountered in the Tomb of VARN.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - The guardian of VARN is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the defender of VARN and sentinel of VARN. Guardians of VARN usually attack in close combat, dealing 3D6+50 damage, and can break their target's weapon. They have a 20% chance to use a ranged energy attack that deals 8D6 damage, and a 20% chance to use the psychic shock spell. They are immune to fire, electric, cold, poison, and magic damage, and can be encountered in the Tomb of VARN.
|
Level
| |
dcterms:subject
| |
aspeed
| |
patype
| |
Spells
| |
Physical
| |
sdamage
| |
Poison
| |
Treasure
| |
Cold
| |
dbkwik:mightandmag...iPageUsesTemplate
| |
Fire
| |
Magic
| |
Exp
| |
Electric
| |
AC
| |
HP
| |
Damage
| |
samissile
| |
sattack
| |
spelluse
| |
satype
| |
sapercent
| |
abstract
| - The guardian of VARN is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the defender of VARN and sentinel of VARN. Guardians of VARN usually attack in close combat, dealing 3D6+50 damage, and can break their target's weapon. They have a 20% chance to use a ranged energy attack that deals 8D6 damage, and a 20% chance to use the psychic shock spell. They are immune to fire, electric, cold, poison, and magic damage, and can be encountered in the Tomb of VARN.
|