About: Guardian of VARN   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The guardian of VARN is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the defender of VARN and sentinel of VARN. Guardians of VARN usually attack in close combat, dealing 3D6+50 damage, and can break their target's weapon. They have a 20% chance to use a ranged energy attack that deals 8D6 damage, and a 20% chance to use the psychic shock spell. They are immune to fire, electric, cold, poison, and magic damage, and can be encountered in the Tomb of VARN.

AttributesValues
rdfs:label
  • Guardian of VARN
rdfs:comment
  • The guardian of VARN is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the defender of VARN and sentinel of VARN. Guardians of VARN usually attack in close combat, dealing 3D6+50 damage, and can break their target's weapon. They have a 20% chance to use a ranged energy attack that deals 8D6 damage, and a 20% chance to use the psychic shock spell. They are immune to fire, electric, cold, poison, and magic damage, and can be encountered in the Tomb of VARN.
Level
  • 65(xsd:integer)
dcterms:subject
aspeed
  • 80(xsd:integer)
patype
  • Physical
Spells
Physical
  • 30(xsd:integer)
sdamage
  • 8(xsd:integer)
Poison
  • Immune
Treasure
  • 200(xsd:integer)
Cold
  • Immune
dbkwik:mightandmag...iPageUsesTemplate
Fire
  • Immune
Magic
  • Immune
Exp
  • 4875(xsd:integer)
Electric
  • Immune
AC
  • 60(xsd:integer)
HP
  • 617(xsd:integer)
Damage
  • 3(xsd:integer)
samissile
  • Energy
sattack
  • Break weapon
spelluse
  • 20(xsd:integer)
satype
  • Energy
sapercent
  • 20(xsd:integer)
abstract
  • The guardian of VARN is a monster in Might and Magic VI: The Mandate of Heaven. It is stronger than the defender of VARN and sentinel of VARN. Guardians of VARN usually attack in close combat, dealing 3D6+50 damage, and can break their target's weapon. They have a 20% chance to use a ranged energy attack that deals 8D6 damage, and a 20% chance to use the psychic shock spell. They are immune to fire, electric, cold, poison, and magic damage, and can be encountered in the Tomb of VARN.
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