About: War of Shadows   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Introduced with Publish 56, ended in Publish 58. Part of the Warriors of Destiny event cycle. * Factions cities will come under attack in Trammel by the forces of the Shadowlords * Capturing a town sigil in Felucca allows the Trammel city to be invaded * Sigil must be captured by a Chaos faction, either Shadowlords or Minax. * Up to three towns can be invaded at a time * Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends * A city’s guard zones will disappear in Trammel when invaded, becoming a warzone * All Felucca faction cities will have their guard zones removed, becoming warzones * Affected cities for the invasion: * Britain * Skara Brae * Magincia * Minoc * Moonglow

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  • War of Shadows
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  • Introduced with Publish 56, ended in Publish 58. Part of the Warriors of Destiny event cycle. * Factions cities will come under attack in Trammel by the forces of the Shadowlords * Capturing a town sigil in Felucca allows the Trammel city to be invaded * Sigil must be captured by a Chaos faction, either Shadowlords or Minax. * Up to three towns can be invaded at a time * Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends * A city’s guard zones will disappear in Trammel when invaded, becoming a warzone * All Felucca faction cities will have their guard zones removed, becoming warzones * Affected cities for the invasion: * Britain * Skara Brae * Magincia * Minoc * Moonglow
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abstract
  • Introduced with Publish 56, ended in Publish 58. Part of the Warriors of Destiny event cycle. * Factions cities will come under attack in Trammel by the forces of the Shadowlords * Capturing a town sigil in Felucca allows the Trammel city to be invaded * Sigil must be captured by a Chaos faction, either Shadowlords or Minax. * Up to three towns can be invaded at a time * Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends * A city’s guard zones will disappear in Trammel when invaded, becoming a warzone * All Felucca faction cities will have their guard zones removed, becoming warzones * Affected cities for the invasion: * Britain * Skara Brae * Magincia * Minoc * Moonglow * Trinsic * Vesper * Yew * Players logging into a town under invasion will be relocated to Jhelom * Teleportation (Recall, Sacred Journey, etc.) attempts into danger zones will be rerouted to Jhelom when possible * Invading forces comprised of three types: * Shadowlord allied monsters (new alliances, beyond just daemons) * Britain: Dragons * Skara Brae: Elementals * [[Magincia: Undead * Minoc: Plague * Moonglow: Void * Trinsic: Orcs * Vesper: Rogue Ophidians * Yew: Daemons * Army of Shadows (Humans and Elves) * Ranking and promotion system similar to the Ophidian Invasion * Four basic types * Warrior * Ranger * Mage * Healer * Ranks * Recruit * Scout * Corporal * Lieutenant * Captain * General * Corrupted townspeople * Hatred * NPCs aggressively attack players and other NPCs * Falsehood * NPCs attempt to steal from players * Each NPC can only steal one item, normal theft checks apply * Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city) * Cowardice * NPCs flee from players * Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated * Loot * All invasion monsters and army members drop faction silver * 1 to 5 normally, up to 25 for special mobs like the Shadow Knight * Silver is multiplied by rank within the army * Rare bonuses possible * All invasion monsters have at least double the normal loot * Army members drop special weapons and spellbooks with properties based on their rank * Army members drop exceptional loot at higher ranks * Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion * Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons * Both dragon races are intelligent, and cause all dragons, except for Swamp Dragons, to go wild in their presence * Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca
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