abstract
| - Introduced with Publish 56, ended in Publish 58. Part of the Warriors of Destiny event cycle.
* Factions cities will come under attack in Trammel by the forces of the Shadowlords
* Capturing a town sigil in Felucca allows the Trammel city to be invaded
* Sigil must be captured by a Chaos faction, either Shadowlords or Minax.
* Up to three towns can be invaded at a time
* Additional sigil captures will queue those cities for attack, but will not occur until another city’s invasion ends
* A city’s guard zones will disappear in Trammel when invaded, becoming a warzone
* All Felucca faction cities will have their guard zones removed, becoming warzones
* Affected cities for the invasion:
* Britain
* Skara Brae
* Magincia
* Minoc
* Moonglow
* Trinsic
* Vesper
* Yew
* Players logging into a town under invasion will be relocated to Jhelom
* Teleportation (Recall, Sacred Journey, etc.) attempts into danger zones will be rerouted to Jhelom when possible
* Invading forces comprised of three types:
* Shadowlord allied monsters (new alliances, beyond just daemons)
* Britain: Dragons
* Skara Brae: Elementals
* [[Magincia: Undead
* Minoc: Plague
* Moonglow: Void
* Trinsic: Orcs
* Vesper: Rogue Ophidians
* Yew: Daemons
* Army of Shadows (Humans and Elves)
* Ranking and promotion system similar to the Ophidian Invasion
* Four basic types
* Warrior
* Ranger
* Mage
* Healer
* Ranks
* Recruit
* Scout
* Corporal
* Lieutenant
* Captain
* General
* Corrupted townspeople
* Hatred
* NPCs aggressively attack players and other NPCs
* Falsehood
* NPCs attempt to steal from players
* Each NPC can only steal one item, normal theft checks apply
* Item is returned to the player if the NPC dies or is purified when the invasion ends (player must be in the city)
* Cowardice
* NPCs flee from players
* Invasion of a town ends when the sigil is recaptured by Order (TB or CoM), or the local invasion is completely defeated
* Loot
* All invasion monsters and army members drop faction silver
* 1 to 5 normally, up to 25 for special mobs like the Shadow Knight
* Silver is multiplied by rank within the army
* Rare bonuses possible
* All invasion monsters have at least double the normal loot
* Army members drop special weapons and spellbooks with properties based on their rank
* Army members drop exceptional loot at higher ranks
* Crimson Dragons introduced as allies to the Shadowlords, appear as the final stage in the invasion. Shares similar loot to “The Six,” such as Myxkion
* Platinum Dragons introduced as allies to Britannia, enemies of the Crimsons
* Both dragon races are intelligent, and cause all dragons, except for Swamp Dragons, to go wild in their presence
* Siege Perilous and Mugen will have all the content available, but will have the invasion proceed in Felucca
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