About: GetFirstFactionMember   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

function GetFirstFactionMember (object oMemberOfFaction, int bPCOnly=TRUE) Get the first member of oMemberOfFaction's faction (start to cycle through oMemberOfFaction's faction) * Returns OBJECT_INVALID if oMemberOfFaction's faction is invalid. * Return type: object * Include file: nwscriptdefn

AttributesValues
rdfs:label
  • GetFirstFactionMember
rdfs:comment
  • function GetFirstFactionMember (object oMemberOfFaction, int bPCOnly=TRUE) Get the first member of oMemberOfFaction's faction (start to cycle through oMemberOfFaction's faction) * Returns OBJECT_INVALID if oMemberOfFaction's faction is invalid. * Return type: object * Include file: nwscriptdefn
  • The GetFirstFactionMember() and GetNextFactionMember() NWScript commands iterate through all members of a faction, possibly a faction that consists of a party of player characters and associates. As with the other GetFirst*() and GetNext*() pairs of commands, GetFirstFactionMember() is used to initialize the iterator while GetNextFactionMember() moves the iterator to the next item.
dcterms:subject
dbkwik:nwn2/proper...iPageUsesTemplate
returns
Name
  • GetFirstFactionMember
  • GetNextFactionMember
param
  • int bPCOnly
  • object oMemberOfFaction
param2default
  • TRUE
param2desc
  • If TRUE, the iteration will only return player characters; if FALSE it will return both player- and non-player characters.
param1desc
  • Any member of the faction whose members the iteration is to cycle through.
dbkwik:nwn/property/wikiPageUsesTemplate
abstract
  • function GetFirstFactionMember (object oMemberOfFaction, int bPCOnly=TRUE) Get the first member of oMemberOfFaction's faction (start to cycle through oMemberOfFaction's faction) * Returns OBJECT_INVALID if oMemberOfFaction's faction is invalid. * Return type: object * Include file: nwscriptdefn
  • The GetFirstFactionMember() and GetNextFactionMember() NWScript commands iterate through all members of a faction, possibly a faction that consists of a party of player characters and associates. As with the other GetFirst*() and GetNext*() pairs of commands, GetFirstFactionMember() is used to initialize the iterator while GetNextFactionMember() moves the iterator to the next item.
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