About: Ironblight   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Ironblight
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
isarenaboss
  • no
walksaround
  • Energy
implemented
  • 9(xsd:double)
secondarytype
  • Ungulates
creatureclass
  • Elementals
bestiaryclass
  • Elemental
senseinvis
  • yes
paraimmune
  • yes
fireDmgMod
  • 40.0
convince
  • --
deathDmgMod
  • 50(xsd:integer)
iceDmgMod
  • 80.0
behaviour
  • Ironblights will fight their opponents in close combat. Ironblights retarget very frequently.
walksthrough
  • Fire, Poison
Summon
  • --
actualname
  • ironblight
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100.0
energyDmgMod
  • 75.0
physicalDmgMod
  • 99(xsd:integer)
MaxDmg
  • Unknown
earthDmgMod
  • 0.0
pushable
  • ?
bestiarylevel
  • Hard
pushobjects
  • ?
isboss
  • no
bestiarytext
  • Ironblights are strange creatures that are highly magnetic. They follow unseen magnetic currents in the earth in their slow wanderings. They also emit magnetic fields of their own, sometimes moving iron-rich earth and stones seemingly at will. In the right surroundings, Ironblights can even walk on walls and ceilings. Oddly enough, their prolonged proximity to iron lets it rust at an unnatural rate. Therefore dwarfs are particularly interested in keeping the Ironblights away. In the past, successful extermination campaigns have eradicated Ironblight presences from their mines for quite a while. The Ironblights are usually as patient and slow as the stone they resemble, only to surprise the incautious with bursts of speed and aggression from one second to the next. The Ironblights are immensely irritated by the magnetic fields that most sentient beings seem to emit. The highly sensitive creatures experience pain and agony in the vicinity of people. Yet this seems to kick in only at a certain low range, far too late to avoid the cause of discomfort. Therefore Ironblights often threaten bases of underground dwellers. Young gnomes had the habit of challenging each other as to who can catch the attention of an Ironblight from furthest away compared to the others, just to prove who is smarter. This rather unwise practice has been forbidden to gnomes by law and promotional campaigns with slogans like 'it is not at all smart to challenge death by teasing Ironblights'.
bestiaryname
  • ironblight
drownDmgMod
  • 100(xsd:integer)
illusionable
  • ?
primarytype
  • Geo-Elementals
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • an
Name
  • Ironblight
Abilities
  • Melee , Ice Beam , Viper Star , Poison Bomb , Invisibility.
Exp
  • 4400(xsd:integer)
plural
  • ironblights
Notes
  • Similar to a Lost Soul, the ironblight does not heal itself and runs at low health.
  • It can be tamed. Use an Iron Loadstone or a Music Box on it to do so.
HP
  • 6600(xsd:integer)
Location
Strategy
  • Ironblights are the only creatures in Warzone 3 that walk through fire. It's recommended to use a Gill Necklace or a Terra Amulet because their poison damage really adds up.
runsat
  • red
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
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