About: Jump Rope   Sponge Permalink

An Entity of Type : dbkwik:resource/xoykDFxJFBgF02W_HRnEzw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Jump Rope is a party game in Super Monkey Ball: Banana Blitz. This game has fairly hard controls.

AttributesValues
rdf:type
rdfs:label
  • Jump Rope
  • Jump rope
rdfs:comment
  • Jump Rope is a party game in Super Monkey Ball: Banana Blitz. This game has fairly hard controls.
  • The Jump Rope is an item that falls under the category of "Toys" in the . It is a toy for puppies to jump over continuously. It cannot be found on walks, however it is occasionally purchasable from the Discount Shop once the player has enough Trainer Points. It sells for $4 at the Secondhand Shop.
  • A jump rope is a length of rope used in physical conditioning, such as boxing, martial arts, and cross-training. Popular exercises include double unders and cross-overs. To pick the proper length for a jump rope, stand with the feet in the middle of the rope. Holding both ends of the rope, pull up towards your shoulders. The handles should reach your arm pit. Jumping rope has a lot of benefits, like burn calories, lose weight, improves coordination, engages every muscle in your body, etc.
  • The minigame yields many rewards such as gil, rare cards, and a rare key item. The field icon above Vivi's head indicates when the player should jump. The rhythm of the game varies as the player gets a higher total. Reaching 1000 jumps to get all the rewards takes around 7 minutes of nonstop jumping (around 8 minutes 20 seconds in PAL versions). In the street before the bell tower in Alexandria is a scoreboard of the first, second, and third top scores. In the PAL version "Jump rope" is translated to "Skipping" in the leaderboard title and the key item reward for 1000 jumps.
  • A jump rope, skipping rope, or skip rope is the primary tool used in the game of skipping played by children and many young adults, where one or more participants jump over a rope swung so that it passes under their feet and over their heads. This may consist of one participant turning and jumping the rope, or a minimum of three participants taking turns, two of whom turn the rope while one or more jumps. Sometimes the latter is played with two turning ropes; this form of the activity is called Double Dutch and is significantly more difficult. Jump-rope rhymes are often chanted beginning when the skipper jumps in and ending when the skipper is tripped up.
dcterms:subject
foaf:homepage
Row 8 info
  • All
Row 4 info
  • Yes
Row 7 title
  • Size
Row 1 info
  • Toys
Row 8 title
  • Version
Row 4 title
  • Found in Discount Shop
Row 2 info
  • 4.0
Row 6 info
  • No
Row 1 title
  • Type
Row 5 info
  • N/A
Row 2 title
  • Sells for
Row 6 title
  • Dogs Get Scared
Row 5 title
  • Rarity
Row 3 info
  • No
Row 3 title
  • Found in Pet Supply
Row 7 info
  • Big
dbkwik:athletics/p...iPageUsesTemplate
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dbkwik:bodybuildin...iPageUsesTemplate
Box Title
  • Jump Rope
dbkwik:nintendogs/...iPageUsesTemplate
abstract
  • The minigame yields many rewards such as gil, rare cards, and a rare key item. The field icon above Vivi's head indicates when the player should jump. The rhythm of the game varies as the player gets a higher total. Reaching 1000 jumps to get all the rewards takes around 7 minutes of nonstop jumping (around 8 minutes 20 seconds in PAL versions). In the street before the bell tower in Alexandria is a scoreboard of the first, second, and third top scores. In the PAL version "Jump rope" is translated to "Skipping" in the leaderboard title and the key item reward for 1000 jumps. The maximum number of jumps is 8,388,607 after which the next jump will overflow the counter to 0, and afterward the counter won't increase further.
  • A jump rope, skipping rope, or skip rope is the primary tool used in the game of skipping played by children and many young adults, where one or more participants jump over a rope swung so that it passes under their feet and over their heads. This may consist of one participant turning and jumping the rope, or a minimum of three participants taking turns, two of whom turn the rope while one or more jumps. Sometimes the latter is played with two turning ropes; this form of the activity is called Double Dutch and is significantly more difficult. Jump-rope rhymes are often chanted beginning when the skipper jumps in and ending when the skipper is tripped up. In contrast to running, jumping rope is unlikely to lead to knee damage since the impact of each jump or step is absorbed by both legs. Jumping rope also helps strengthen the arms and shoulders. This combination of an aerobic workout and coordination-building footwork has made jumping rope a popular form of exercise for athletes, especially boxers and wrestlers. Individuals or groups can participate in the exercise, and learning proper jump rope technique is simple compared to many other athletic activities. The exercise is also appropriate for a wide range of ages and fitness levels. Jumping rope is particularly effective in an aerobic routine combined with other activities, such as walking, biking, or running.
  • Jump Rope is a party game in Super Monkey Ball: Banana Blitz. This game has fairly hard controls.
  • The Jump Rope is an item that falls under the category of "Toys" in the . It is a toy for puppies to jump over continuously. It cannot be found on walks, however it is occasionally purchasable from the Discount Shop once the player has enough Trainer Points. It sells for $4 at the Secondhand Shop.
  • A jump rope is a length of rope used in physical conditioning, such as boxing, martial arts, and cross-training. Popular exercises include double unders and cross-overs. To pick the proper length for a jump rope, stand with the feet in the middle of the rope. Holding both ends of the rope, pull up towards your shoulders. The handles should reach your arm pit. Jumping rope has a lot of benefits, like burn calories, lose weight, improves coordination, engages every muscle in your body, etc.
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