Each turn is made of three phases: the Tactical Phase, during which all factions plan their moves and constructions, the Battle Phase, during which any enemies that have ended up in the same territory battle each other (either with Auto-Resolve or with Real-Time, which takes the player into a skirmish), and the Retreat Phase, during which any conquered host retreats back into a certain territory of theirs.
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Strength |
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combatant | |
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