GetCollision is this function's twin and helps determine a creature's current collision status. For most creatures this will be TRUE. Every creature in Neverwinter Nights 2 has a collision box, (which can be viewed via the console commands). This box represents the space that the creature occupies and without this function cannot usually be entered. A certain degree of caution must be used with this function as a creature that has its bCollision set back to TRUE within another creature's collision box will no longer be able to move out of that box.
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