These turrets, armed with a pair of lasers, are hidden in underground armoured compartments and deployed when the situation calls for it. Three of these turrets are linked to a single hub, and each turret is capable of self repair as long as the hub remains intact. They are weak against infantry but effective against vehicles. They are also unable to target aircraft. Even though the three turrets can be destroyed, but as long as the hub is intact, they slowly rebuild before redeploying.
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rdfs:label
| - Laser turret (Tiberium Wars)
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rdfs:comment
| - These turrets, armed with a pair of lasers, are hidden in underground armoured compartments and deployed when the situation calls for it. Three of these turrets are linked to a single hub, and each turret is capable of self repair as long as the hub remains intact. They are weak against infantry but effective against vehicles. They are also unable to target aircraft. Even though the three turrets can be destroyed, but as long as the hub is intact, they slowly rebuild before redeploying.
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dcterms:subject
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armortype
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Upgrades
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groundattack
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req
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dbkwik:cnc/property/wikiPageUsesTemplate
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Ability
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slides
| - CNCTW_Laser_Turret.jpg Basic
CNCKW_Laser_Turret_Upgrade.jpg Upgrade with Quad Turrets
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abstract
| - These turrets, armed with a pair of lasers, are hidden in underground armoured compartments and deployed when the situation calls for it. Three of these turrets are linked to a single hub, and each turret is capable of self repair as long as the hub remains intact. They are weak against infantry but effective against vehicles. They are also unable to target aircraft. While the individual laser turrets are less durable and do less damage then the GDI guardian cannon or Scrins photon cannon, the turrets made this up with sheer numbers and the ability to regenerate. The hub could be protected behind other structures or obstacles, forcing most targets to be peppered by more defenses or the original turrets. All three turrets did as much, if not more, damage then the GDI and Scrin bases defenses of the same tier. Even though the three turrets can be destroyed, but as long as the hub is intact, they slowly rebuild before redeploying. Like all other hub-based nod defenses, if the central hub is destroyed, all three linked turrets are destroyed in the process.
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