Severely decreases target's resistance to disease and slows target's movement speed for a short time. The slow effect has a chance to break each time the target is attacked.
*Applies Snare. Lasts for 24.0 seconds.
**Slows target by
**5% chance to dispel when target receives hostile action
**5% chance to dispel when target takes damage
*Decreases Mitigation of target vs disease damage by