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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Surprise Turn is the first turn of combat. An attacker starts the combat, be it the player character or not. If combat may be ended before the target can react (usually through killing), there are usually no consequences for the action. If not, the target gets a turn to defend itself. After the defender reacts, all other participants receive a turn based upon their sequence. After that, the normal rules for combat turns are restored.

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  • Surprise Turn
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  • The Surprise Turn is the first turn of combat. An attacker starts the combat, be it the player character or not. If combat may be ended before the target can react (usually through killing), there are usually no consequences for the action. If not, the target gets a turn to defend itself. After the defender reacts, all other participants receive a turn based upon their sequence. After that, the normal rules for combat turns are restored.
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  • The Surprise Turn is the first turn of combat. An attacker starts the combat, be it the player character or not. If combat may be ended before the target can react (usually through killing), there are usually no consequences for the action. If not, the target gets a turn to defend itself. After the defender reacts, all other participants receive a turn based upon their sequence. After that, the normal rules for combat turns are restored.
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