About: Cyan Box Eel   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Like the Fish enemies in the Caverns, these enemies will only spawn if there is sufficient water. They are weak, with their only trait being fairly large LP. On the 5th screen, however, there is a strangely large group when compared to the much smaller amounts of the rest of the stage. This large group should be helpful in EXP, gold, and Onigiri farming. Under normal circumstances, Physical attacks should be enough to remove them, but with the large group, it's advised to try to stay out of the water and attack from a range. Like the other enemies of the stage, the Magician's Ice Meteor 4 should take off at least a sixth of it's LP, and its Big Icicle 4 has the potential of freezing the entire group. The Sniper's Triple Poison 4 should also be enough to lay waste to the group, especially w

AttributesValues
rdfs:label
  • Cyan Box Eel
rdfs:comment
  • Like the Fish enemies in the Caverns, these enemies will only spawn if there is sufficient water. They are weak, with their only trait being fairly large LP. On the 5th screen, however, there is a strangely large group when compared to the much smaller amounts of the rest of the stage. This large group should be helpful in EXP, gold, and Onigiri farming. Under normal circumstances, Physical attacks should be enough to remove them, but with the large group, it's advised to try to stay out of the water and attack from a range. Like the other enemies of the stage, the Magician's Ice Meteor 4 should take off at least a sixth of it's LP, and its Big Icicle 4 has the potential of freezing the entire group. The Sniper's Triple Poison 4 should also be enough to lay waste to the group, especially w
Head
  • Box Box
Blue
  • 1(xsd:integer)
  • yes
Attack
dcterms:subject
Drops
head colour
  • 32(xsd:integer)
Agi
  • 50(xsd:integer)
peak exp
  • 300(xsd:integer)
body colour
  • 6598(xsd:integer)
peak lvl
  • 41(xsd:integer)
ExpAGI
  • 81(xsd:double)
LV
  • 41(xsd:integer)
dbkwik:danball/pro...iPageUsesTemplate
Gold
  • 100(xsd:integer)
Range
  • 80(xsd:integer)
Movement
  • swimming
Name
  • Cyan Box Eel
N
  • 1(xsd:integer)
Strong
  • Fire
Exp
  • 300(xsd:integer)
Link
  • Cyan_Box_Eel
at
  • 1(xsd:integer)
Species
  • Eel
Icon
  • Cyan_Box_Eel.png
to
  • 51(xsd:integer)
from
  • 31(xsd:integer)
IMG
  • Cyan_Box_Eel.png
LP
  • 1000(xsd:integer)
Location
  • Desert 5
abstract
  • Like the Fish enemies in the Caverns, these enemies will only spawn if there is sufficient water. They are weak, with their only trait being fairly large LP. On the 5th screen, however, there is a strangely large group when compared to the much smaller amounts of the rest of the stage. This large group should be helpful in EXP, gold, and Onigiri farming. Under normal circumstances, Physical attacks should be enough to remove them, but with the large group, it's advised to try to stay out of the water and attack from a range. Like the other enemies of the stage, the Magician's Ice Meteor 4 should take off at least a sixth of it's LP, and its Big Icicle 4 has the potential of freezing the entire group. The Sniper's Triple Poison 4 should also be enough to lay waste to the group, especially when given a Peridot.
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