Race: undead Alignment: neutral evil Armor class: 19 Hit points: 112 Attack bonus: +10/+5 Damage: 1d6+4 bludgeoning damage (quarterstaff +3) Hit dice (level): 12 Spellcasting: wizard 12 Challenge rating: 18 Size: medium Turn resistance: +4 Trained skills:(‡) concentration (16), hide (10), listen (20), lore (21), move silently (10), search (22), spellcraft (21), spot (15) Feats: alertness, combat casting, dodge, quick to master, spell focus (evocation), toughness, weapon proficiency (creature), weapon proficiency (wizard)
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rdfs:label
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rdfs:comment
| - Race: undead Alignment: neutral evil Armor class: 19 Hit points: 112 Attack bonus: +10/+5 Damage: 1d6+4 bludgeoning damage (quarterstaff +3) Hit dice (level): 12 Spellcasting: wizard 12 Challenge rating: 18 Size: medium Turn resistance: +4 Trained skills:(‡) concentration (16), hide (10), listen (20), lore (21), move silently (10), search (22), spellcraft (21), spot (15) Feats: alertness, combat casting, dodge, quick to master, spell focus (evocation), toughness, weapon proficiency (creature), weapon proficiency (wizard)
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Alignment
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dcterms:subject
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Will
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Fort
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Reflex
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DEX
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feats
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str
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CHA
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resref
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Wis
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AB
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Skills
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DR
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spellcasting
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electricimmune
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coldimmune
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dbkwik:nwn/property/wikiPageUsesTemplate
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con
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tr
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cr
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HD
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AC
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int
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HP
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Damage
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Race
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Size
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abstract
| - Race: undead Alignment: neutral evil Armor class: 19 Hit points: 112 Attack bonus: +10/+5 Damage: 1d6+4 bludgeoning damage (quarterstaff +3) Hit dice (level): 12 Spellcasting: wizard 12 Challenge rating: 18 Size: medium Turn resistance: +4 Trained skills:(‡) concentration (16), hide (10), listen (20), lore (21), move silently (10), search (22), spellcraft (21), spot (15) Feats: alertness, combat casting, dodge, quick to master, spell focus (evocation), toughness, weapon proficiency (creature), weapon proficiency (wizard)
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