About: Mega Man RPG Prototype   Sponge Permalink

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Each robot has its own weaknesses and resistances and must fight other Robot Masters and Support Mechas to earn their weapons and potentially unlock them for use in battle. While each robot has its own unique set of level-up abilities based on classic series weapons, abilities can also be manually equipped to compatible robots by the player so long as the ability matches that robot's Core Type - a mechanic similar to the element types in Pokémon. What this means is that an Explode Type robot like Crash Man could learn Hyper Bomb by defeating Bomb Man and equipping his weapon. A Flame Type Robot Master like Heat Man is likewise able to equip Fire Man 's signature weapon the Fire Storm because the ability's type matches the robot's core type. However, there are also many dual type moves whi

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  • Mega Man RPG Prototype
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  • Each robot has its own weaknesses and resistances and must fight other Robot Masters and Support Mechas to earn their weapons and potentially unlock them for use in battle. While each robot has its own unique set of level-up abilities based on classic series weapons, abilities can also be manually equipped to compatible robots by the player so long as the ability matches that robot's Core Type - a mechanic similar to the element types in Pokémon. What this means is that an Explode Type robot like Crash Man could learn Hyper Bomb by defeating Bomb Man and equipping his weapon. A Flame Type Robot Master like Heat Man is likewise able to equip Fire Man 's signature weapon the Fire Storm because the ability's type matches the robot's core type. However, there are also many dual type moves whi
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  • Each robot has its own weaknesses and resistances and must fight other Robot Masters and Support Mechas to earn their weapons and potentially unlock them for use in battle. While each robot has its own unique set of level-up abilities based on classic series weapons, abilities can also be manually equipped to compatible robots by the player so long as the ability matches that robot's Core Type - a mechanic similar to the element types in Pokémon. What this means is that an Explode Type robot like Crash Man could learn Hyper Bomb by defeating Bomb Man and equipping his weapon. A Flame Type Robot Master like Heat Man is likewise able to equip Fire Man 's signature weapon the Fire Storm because the ability's type matches the robot's core type. However, there are also many dual type moves which are compatible with two different core types (for example, Ice Slasher is compatible with both Cutter and Freeze Type robots). Battles are carried out in a turn-based system very similar to the Pokémon games where robots fight one-on-one, but each side of the field can have up to seven additional robots on the bench for switching out to that can be targeted by ranged attacks and potentially disabled before they get a chance to attack. Each robot can have up to eight different abilities equipped and each ability has different elemental properties, effects, and weapon energy requirements. Once a target robot's Life Energy has been reduced to zero, it will be disabled and may drop an item like an Energy Pellet, Weapon Capsule, etc. in the process. These items can be used once per turn, and switching does not give the enemy a free attack which encourages experimentation. A new post-game mechanic named Star Force (not related to the Mega Man Star Force) adds 'stars' to the Robot Master and Fusion stages. You can also combine stages to make new fusion stars. For example, you could combine Cut Man's stage and Toad Man's stage to get either a Abandoned Sewer Star or a Rainy Warehouse star which accounts for a different star. There are a total of 1024 stars in total, and each one used to boost the player's elemental abilities, but now is a booster to the player's Battle Points, or BP for short. The game is integrated with a companion website that hosts a full leaderboard ranking players by their Battle Point total as well as a Pokédex-like database of all the robots and abilities that appear in the game. The database robots features sprites, stats, what robots can learn an ability, and quotes by robots. Players can also use their game accounts to participate in the community forums and because the game's development is ongoing they are able to directly participate in the formation of new content, mechanics, and features. This "devroom" style of development was inspired by the Mega Man Legends 3 Prototype and has been actively shaping the direction of the game since its inception in early 2011. A Chatroom is on the site, for other users to converse and share strategies with.
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