About: Coordination   Sponge Permalink

An Entity of Type : dbkwik:resource/SoTdpHnY-a_gWCH7QwCM3g==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

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AttributesValues
rdf:type
rdfs:label
  • Coordination
rdfs:comment
  • |}
  • Coordination is
  • Coordination is the 263rd chapter of Akira Amano's Katekyō Hitman Reborn!.
  • See also collaboration and Differentiating Coordination, Cooperation, Collaboration & Teamwork on the collaboration page. This article is a stub. You can help by [ expanding it].
  • A ranger with a high coordination has grace, a deft touch and fine motor skills. Coordination helps avoid traps and attacks, pick locks, and improve aim. A minimum is required for some ranged weapons. Action Points compounds with the Intelligence attribute. Base Ranged Critical Hit Chance = RoundDown(Luck/2) + RoundDown(Coordination/2) + [Ranged Weapon Skill Level] Ranged Critical Hit Chance = Base Ranged Critical Hit Chance * Weapon Critical Hit Chance Multiplier Action Points = 3 + RoundDown(Coordination/2) + RoundDown((Strength + Intelligence + Speed)/4)
sameAs
dcterms:subject
Story Romaji Title
  • Renkei
Require
  • Level 81, 70 points in Rogue tree
Previous Chapter
Passive
  • yes
Chapter Title
  • Coordination
Story Kanji Title
  • 連携
Next Chapter
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DESC
  • Using Snap of the Wrist or Battery and Assault allows the rogue to focus on their coordination, granting them a higher chance to hit their targets.
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Line
  • Sentinel's Fate Attributes
Chapter
  • 263(xsd:integer)
Volume
Class
  • Rogue
Cost
  • 1(xsd:integer)
Arc
Effects
  • * Temporarily increases the rogue's accuracy after a successful Snap of the Wrist or Battery and Assault.
Max
  • 8(xsd:integer)
abstract
  • |}
  • Coordination is
  • Coordination is the 263rd chapter of Akira Amano's Katekyō Hitman Reborn!.
  • See also collaboration and Differentiating Coordination, Cooperation, Collaboration & Teamwork on the collaboration page. This article is a stub. You can help by [ expanding it].
  • A ranger with a high coordination has grace, a deft touch and fine motor skills. Coordination helps avoid traps and attacks, pick locks, and improve aim. A minimum is required for some ranged weapons. Action Points compounds with the Intelligence attribute. Base Ranged Critical Hit Chance = RoundDown(Luck/2) + RoundDown(Coordination/2) + [Ranged Weapon Skill Level] Ranged Critical Hit Chance = Base Ranged Critical Hit Chance * Weapon Critical Hit Chance Multiplier Action Points = 3 + RoundDown(Coordination/2) + RoundDown((Strength + Intelligence + Speed)/4)
is Previous Chapter of
is Manga Debut of
is Next Chapter of
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