Crosshairs are the feature used to aim a gun, and to indicate where it points to. Early DOOM games didn't have this feature, but Doom 3 has them.
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| - Crosshairs are the feature used to aim a gun, and to indicate where it points to. Early DOOM games didn't have this feature, but Doom 3 has them.
- Meticulous, cautious, some would say overcautious -- won't take a shot unless he's sure he can't miss. Won't ever waste ammo. Fufills his duties as weapons supervisor for Fortress Maximus, but begrudingly. Disgusted by the destruction wrought by weapons and war in general. Pinpointer, his dual rocket-propelled grenade launcher, can lock on target in less than .0003 seconds, but usually trusts Crosshairs to decide when to shoot. As an engineer, Pinpointer shares his love of efficiency. In vehicle mode, has a maximum speed of 160 mph, and can traverse rough terrain with ease. Crosshairs sometimes becomes emotionally overcome by the rampant destruction he witnesses in battle, hampering his combat effectiveness.
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| - Crosshairs are the feature used to aim a gun, and to indicate where it points to. Early DOOM games didn't have this feature, but Doom 3 has them.
- Meticulous, cautious, some would say overcautious -- won't take a shot unless he's sure he can't miss. Won't ever waste ammo. Fufills his duties as weapons supervisor for Fortress Maximus, but begrudingly. Disgusted by the destruction wrought by weapons and war in general. Pinpointer, his dual rocket-propelled grenade launcher, can lock on target in less than .0003 seconds, but usually trusts Crosshairs to decide when to shoot. As an engineer, Pinpointer shares his love of efficiency. In vehicle mode, has a maximum speed of 160 mph, and can traverse rough terrain with ease. Crosshairs sometimes becomes emotionally overcome by the rampant destruction he witnesses in battle, hampering his combat effectiveness.
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