About: Hyper Spiky Goomba   Sponge Permalink

An Entity of Type : dbkwik:resource/iZPS-_nT-j1tY_DLCpXKGQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hyper Spiky Goombas are a type of Goomba in the Paper Mario series. They are also olive colored and a spike on top of them.

AttributesValues
rdf:type
rdfs:label
  • Hyper Spiky Goomba
rdfs:comment
  • Hyper Spiky Goombas are a type of Goomba in the Paper Mario series. They are also olive colored and a spike on top of them.
  • A Hyper Spiky Goomba is a Hyper Goomba with a purple spike on its head. They can Charge to increase their attack, making it 9, just like regular Hyper Goombas can Charge to increase their attack to 8. However, the effect of these power boosts only lasts for one attack. It is also worth noting that like Spiky Goombas they cannot be jumped on (unless the Spike Shield badge is equipped) because of their spiked helmet. They are not much threat if an attack lowering item is used. Their spike is a real pain when they are hyper so it's best to take it out first when they are in battle. If they were to have a Power Plus Badge, they can expand their attack to 10.
dcterms:subject
dbkwik:mario/prope...iPageUsesTemplate
dbkwik:paper-mario...iPageUsesTemplate
dbkwik:papermario/...iPageUsesTemplate
Games
  • Paper Mario: The Thousand-Year Door
Origin
WP
  • N/A
Name
  • Hyper Spiky Goomba
AP
  • 3(xsd:integer)
Caption
  • A Hyper Spiky Goomba
First
  • Paper Mario
Card
  • N/A
Related
DF
  • 0(xsd:integer)
Attacks
HP
  • 8(xsd:integer)
wn
Located
subspecies
Location
abstract
  • Hyper Spiky Goombas are a type of Goomba in the Paper Mario series. They are also olive colored and a spike on top of them.
  • A Hyper Spiky Goomba is a Hyper Goomba with a purple spike on its head. They can Charge to increase their attack, making it 9, just like regular Hyper Goombas can Charge to increase their attack to 8. However, the effect of these power boosts only lasts for one attack. It is also worth noting that like Spiky Goombas they cannot be jumped on (unless the Spike Shield badge is equipped) because of their spiked helmet. They are not much threat if an attack lowering item is used. Their spike is a real pain when they are hyper so it's best to take it out first when they are in battle. If they were to have a Power Plus Badge, they can expand their attack to 10.
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