Casual is a series of clothes found in No More Heroes 2: Desperate Struggle and bought in underground outlet Airport 51.
Attributes | Values |
---|
rdfs:label
| |
rdfs:comment
| - Casual is a series of clothes found in No More Heroes 2: Desperate Struggle and bought in underground outlet Airport 51.
- Counter-Strike: Global Offensive introduced an official competitive game mode, but also tweaked the standard Counter-Strike join-in-progress style gameplay and rebranded it as Casual.
- In Gears of War 2, enemies have the same amount of health on all four difficulties, but the player's weapons do twice as much damage on Casual compared to Hardcore or Insane, allowing enemies to be killed much more quickly. Also, it is almost impossible to die, given the fact that when you take enough damage, you will be downed, but like in Gears of War 3 mulitplayer, you are able to revive yourself.
- Casual is generally a term for MMORPG players who play occasionally (less than 20 hours a week) and like rulesets that make the game easier and more fun. Often used in contrast to the term hardcore. They usually are the kind of people who are busy in real life, not heavily into gaming, or share an account with one or more people.
- Casual is generally a term for MMORPG players who play occasionally (less than 20 hours a week) and like rulesets that make the game easier and more fun. Often used in contrast to the term hardcore. They usually are the kind of people who are busy in real life, not heavily into gaming, or share an account with one or more people. A common complaint among some casual players is the difficulty in getting high-end gear (without committing hardcore amounts of time) either by repeatedly raiding for random epic drops or attaining sufficient honor points in PvP to acquire competitive epic gear.
|
sameAs
| |
dcterms:subject
| |
foaf:homepage
| |
bydate
| - --08-23
- --01-31
- by Mar 22nd 2012 2:00PM
- by Nov 15th 2013 1:00PM
- by Dave "Fargo" Kosak, Jun 7, 2011 6:16 PM PDT
- mostly by
|
dbkwik:counterstri...iPageUsesTemplate
| |
dbkwik:el.wow/prop...iPageUsesTemplate
| |
dbkwik:fr.dictionn...iPageUsesTemplate
| |
dbkwik:fr.dictionn...iPageUsesTemplate
| |
dbkwik:gears-of-wa...iPageUsesTemplate
| |
dbkwik:gearsofwar/...iPageUsesTemplate
| |
dbkwik:wowwiki/pro...iPageUsesTemplate
| |
Site
| - BitMob.com
- Gamasutra
- massively.com
- massively.com
|
Type
| |
Link
| |
Icon
| - gamasutra
- massively
- massively
|
abstract
| - Casual is a series of clothes found in No More Heroes 2: Desperate Struggle and bought in underground outlet Airport 51.
- Casual is generally a term for MMORPG players who play occasionally (less than 20 hours a week) and like rulesets that make the game easier and more fun. Often used in contrast to the term hardcore. They usually are the kind of people who are busy in real life, not heavily into gaming, or share an account with one or more people. Blizzard has made some effort to accommodate casual gamers with features like rest bonus, but also caters toward hardcore gamers by adding high-end raid content (usually 10- or 25-man; 20- or 40-man previously) than other types. Compared to many MMORPG games, World of Warcraft is very casual-friendly based on the vast amount of initial content and territory, as well as solo-friendly content. A common complaint among some casual players is the difficulty in getting high-end gear (without committing hardcore amounts of time) either by repeatedly raiding for PvE currency, random epic drops, or attaining sufficient conquest points or honor points in PvP to acquire competitive epic gear.
- Counter-Strike: Global Offensive introduced an official competitive game mode, but also tweaked the standard Counter-Strike join-in-progress style gameplay and rebranded it as Casual.
- Casual is generally a term for MMORPG players who play occasionally (less than 20 hours a week) and like rulesets that make the game easier and more fun. Often used in contrast to the term hardcore. They usually are the kind of people who are busy in real life, not heavily into gaming, or share an account with one or more people. Blizzard has made some effort to accommodate casual gamers with features like rest bonus but also caters toward hardcore gamers by adding high-end raid content (usually 25- or 40-man) than other types. Compared to many MMORPG games, World of Warcraft is very casual-friendly based on the vast amount of initial content and territory, as well as solo-friendly content. A common complaint among some casual players is the difficulty in getting high-end gear (without committing hardcore amounts of time) either by repeatedly raiding for random epic drops or attaining sufficient honor points in PvP to acquire competitive epic gear.
- In Gears of War 2, enemies have the same amount of health on all four difficulties, but the player's weapons do twice as much damage on Casual compared to Hardcore or Insane, allowing enemies to be killed much more quickly. Also, it is almost impossible to die, given the fact that when you take enough damage, you will be downed, but like in Gears of War 3 mulitplayer, you are able to revive yourself.
|