| abstract
| - Freeport 7 was a Zoner base situated in the Sigma 17 system. Like all Freeports, it was considered neutral ground for all factions in Sirius, and open to all: the Zoners kept a no-fights rule on board to prevent any trouble. The station was destroyed by Nomads before the start of the game, and was never rebuilt. Many legal and not-so-legal deals went on aboard the station, which was actually the reason it was destroyed: one of the station's visitors at the time of the disaster carried an important Dom'Kavash artifact.. This artifact later found its way into the hands of a petty thief named Syd, who passed it onto freelancer Edison Trent. All survivors of the disaster disappeared under mysterious circumstances. Only one escaped, and fled Liberty on murder charges only to be pulled into the growing Nomad conflict. He later defeated the Nomads with the help of the Order, and received a full pardon and a Lone Star for Bravery from President Jacobi. Side note: The movie sequence to the beginning of the storyline, where Freeport 7 becomes destroyed by Nomad forces is not played in the Sigma-17 system, but in a special, unreachable because of disconnection to all of the other universe, Freeport 7 system, created for the one and only purpose of this single sequence. The wreck of the Freeport 7 has all the time been in the Sigma-17. To the player the only way to recognize this circumstance is very carefull lightening analysis: In the sequence system the light sources are not on the same coordinates as the three suns of both the system and the Sigma-17 system, where there are one more light source and all of them on the sun coordinates. The ambient light of the sequence system is moreover much less than the ambient lightening of Sigma-17. Also it is the sequence script, that enters Freeport 7 to the sequence system. The system itself does not contain more than a background (which is different from the background of Sigma-17, by the way), background stars, three sun spheres and two light sources. It is not clear why the publishers of the game did not write only a sequence script, as it could contain all of this too, and created a whole system for this purpose.
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