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The Killcam is a gameplay mechanic of the Battlefield series that details how a player was killed in multiplayer. Originally the Killcam only showed who and what killed the player but later installments have added detailed information such as the location of the killer themselves and their the statistics as well as what part of the body the player received the killshot. The Killcam does not play in Hardcore games.

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  • KillCam
  • Killcam
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  • The Killcam is a gameplay mechanic of the Battlefield series that details how a player was killed in multiplayer. Originally the Killcam only showed who and what killed the player but later installments have added detailed information such as the location of the killer themselves and their the statistics as well as what part of the body the player received the killshot. The Killcam does not play in Hardcore games.
  • The KillCam shows a player's death from the perspective of the killer. It is displayed in the view of first or third person, whichever is the last that the viewer spectated in, the default point of view being first person. The KillCam is useful for identifying how the player was killed, identifying possible hackers, or to locate enemy positions. It is found in all Call of Duty games, except for Call of Duty 3, those on the Wii, or those that lack multiplayer altogether. In Call of Duty: Ghosts' multiplayer it is similar to the KillCam in Call of Duty: Black Ops II.
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  • The KillCam shows a player's death from the perspective of the killer. It is displayed in the view of first or third person, whichever is the last that the viewer spectated in, the default point of view being first person. The KillCam is useful for identifying how the player was killed, identifying possible hackers, or to locate enemy positions. It is found in all Call of Duty games, except for Call of Duty 3, those on the Wii, or those that lack multiplayer altogether. The KillCam has been updated in recent Call of Duty games, which now feature a camera system that will lock on and follow grenade trajectory, bombs from airstrikes or artillery strikes, a thrown Throwing Knife and Tomahawk, a shot Ballistic Knife, Care Packages, and the perspective of air support or dogs. C4, Claymores, and Satchel Charges will be shown in third person as the camera tracks the player's path to the explosive's detonation. However, it is worth noting that the KillCam is seen from the killer's perspective even if the death was caused by a falling Care Package/Emergency Airdrop or exploding scenery such as a car or a red barrel. If the viewer is not hosting, the maximum rate of fire that the KillCam can display is usually around 600 RPM. Snipers and campers generally hate the killcam for it gives away their location easily once the victim is familiar with the map. However, for snipers, this can be easily avoided by staying scoped in after killing someone, thus making it harder for the victim to pinpoint the killer's position. The KillCam can be skipped if the player does not wish to view it by simply pressing the action button; this feature is totally disabled on Hardcore games. If the player is permitted to respawn, skipping the KillCam will immediately do so, with the exception of Sabotage and Capture the Flag. Otherwise, the player is taken into spectator mode until the next respawn time or round, depending on the game type. Note that claymores and C4 only disappear upon respawning, so in instant-respawn games it may be advisable to not skip the KillCam in the hope someone will run into the player's claymore and die. In Call of Duty: Modern Warfare 2, the KillCam has been improved with a Game/Round Winning KillCam, where the player witnesses the winning kill in the game or round. Also implementing the new Death Streak Perk, Copycat into the KillCam, giving the player a chance to copy the killer's perks, attachments, camouflages, guns, and equipment. In Call of Duty: Black Ops, the Final Killcam is the last kill in any match/round, no matter what the gametype is. If it is a killing based game type, such as Team Deathmatch, it is usually the kill that reaches the score limit. However, if time runs out before the score is reached, the Final Killcam is whatever the last kill in the game was. In objective based games, the Final Killcam is the last kill before the objective is completed or time runs out. Killcams under these circumstances can be from both the winning or losing team. In Call of Duty: Modern Warfare 3, the Final Killcam is the same as it was in Black Ops, except for the fact that it shows the last kill by the winning team in any match/round, rather than just the last kill by anyone in the match/round. In Call of Duty: Black Ops II, the Final Killcam is similar to Call of Duty: Modern Warfare 3, where it shows the last kill by the winning team in any match/round. In Call of Duty: Ghosts' Safeguard mode and Call of Duty: Advanced Warfare's Exo Survival mode, a KillCam is featured when the last player is killed by an enemy. It shows the enemy from a third-person view instead of the normal first-person view. In Call of Duty: Ghosts' multiplayer it is similar to the KillCam in Call of Duty: Black Ops II. In Call of Duty: Advanced Warfare's multiplayer, it functions basically the same as the one in Call of Duty: Ghosts. Now the weapon and the attachments the enemy player used will be shown at the lower-left corner. In Call of Duty: Black Ops III, the weapon and attachments are no longer shown; only the calling card, the player's selected Specialist and the player's emblem are shown. In Call of Duty: Infinite Warfare's multiplayer, it functions basically the same as the one in Call of Duty: Ghosts. The weapon, attachments, lethal and tactical equipment, and weapon rarity the enemy player used will be shown at the bottom of the screen, along with the players Payload and Trait.
  • The Killcam is a gameplay mechanic of the Battlefield series that details how a player was killed in multiplayer. Originally the Killcam only showed who and what killed the player but later installments have added detailed information such as the location of the killer themselves and their the statistics as well as what part of the body the player received the killshot. The Killcam does not play in Hardcore games.
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