About: Combat Room   Sponge Permalink

An Entity of Type : dbkwik:resource/Ezf2JHFpfyRwN-pAcJj5Bw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Combat Room is a subarea of Celestial Temple.

AttributesValues
rdf:type
rdfs:label
  • Combat Room
rdfs:comment
  • Combat Room is a subarea of Celestial Temple.
  • The main feature of this room is the combat arena, where a player can freely fight anyone within the arena without losing their items. If a player dies in the arena, they are simply teleported out of it to another place in the room. There are three different types of hotspots that can be built upon: * Combat Ring - Players can have various types of fights here * Storage - Racks that hold various weapons for the combat ring * Decoration - Serves as decoration
  • The main feature of this room is the combat arena, where a player can freely fight anyone within the arena without losing their items. If a player dies in the arena, they are simply teleported out of it to another place in the room. There are three different types of hotspots that can be built upon: * Rings - Players can have various types of fights here. * Combat dummy - A dummy that players will always hit their max hit on. * Racks - Storage spaces that hold various weapons for the rings. * Decoration - Serves as decoration.
Level
  • 32(xsd:integer)
hotspots
  • 3(xsd:integer)
clevel
  • 81(xsd:integer)
dcterms:subject
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:dofuswiki/p...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
doors
  • 3(xsd:integer)
Name
  • Combat Room
Update
  • PLAYER-OWNED HOUSES!
Cost
  • 25000(xsd:integer)
Parent
  • Celestial Temple
Release
  • 2006-05-31(xsd:date)
superarea
  • Incarnam
abstract
  • Combat Room is a subarea of Celestial Temple.
  • The main feature of this room is the combat arena, where a player can freely fight anyone within the arena without losing their items. If a player dies in the arena, they are simply teleported out of it to another place in the room. There are three different types of hotspots that can be built upon: * Combat Ring - Players can have various types of fights here * Storage - Racks that hold various weapons for the combat ring * Decoration - Serves as decoration
  • The main feature of this room is the combat arena, where a player can freely fight anyone within the arena without losing their items. If a player dies in the arena, they are simply teleported out of it to another place in the room. There are three different types of hotspots that can be built upon: * Rings - Players can have various types of fights here. * Combat dummy - A dummy that players will always hit their max hit on. * Racks - Storage spaces that hold various weapons for the rings. * Decoration - Serves as decoration.
is Room of
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