About: Wisps   Sponge Permalink

An Entity of Type : dbkwik:resource/f2avpg7yIrqWyMs420PAhw==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ |} This quest is part of the Collection Quests Timeline

AttributesValues
rdf:type
rdfs:label
  • Wisps
rdfs:comment
  • __NOEDITSECTION__ |} This quest is part of the Collection Quests Timeline
  • The Wisps are a species of small, tentacled aliens that possess some kind of unusual power.
  • The Wisps are aliens that appeared in Sonic Colors for the Wii. They provide Hyper-Go-On Energy. All Wisps are from Planet Wisp.
  • Wisps are blue, glowing balls of light. These being are totally harmless, as long as they are not provoked to an attack. Unknown by many, the wisps are information gatherers from the dimension called "Xorinite", and trade information as well. However, should someone foolishly attack them, they will counter it with strong magic, and their teleportation ability makes it impossible to hurt them. So it is best to leave them alone to their doings. They can only be seen in the Deep Forest or in the Spiritwood, but why is still unknown.
Level
  • 55(xsd:integer)
Resident location
  • Planet Wisp
dcterms:subject
rewardtype
  • Collection
czone
  • Shard of Love: A Moment of Valor
dbkwik:archiesonic...iPageUsesTemplate
dbkwik:eq2/property/wikiPageUsesTemplate
dbkwik:fantendo/pr...iPageUsesTemplate
dbkwik:ultima/prop...iPageUsesTemplate
Category
  • Shard of Love
Rewards
  • *a wooden statue pole *
FirstAppearance
Game
  • Ultima V
  • Ultima IV
  • Ultima VII
  • Ultima VI
  • Worlds of Ultima: Martian Dreams
Name
  • Wisps
Text
  • Often mistaken for a harmless, forest firefly, the nocturnal wisp can both mystify and antagonize the adventurer. Though only causing minor harm in any single attack, its uncanny ability to dance about the field of battle, striking at will, can lead to serious cumulative injury.
  • More insubstantial than most evil creatures, Wisps can actually teleport around the battlefield and attack from anywhere. It is most disconcerting to be involved in an encounter than contains a Wisp.
  • It simply is not known exactly what a wisp is. Harmless looking little bits of flashing light, wisps are extremely agile and highly intelligent. Although they are not strong, they do serious damage, taking their victims by surprise again and again, blow after blow. They often attack in large groups and they teleport from place to place on the battlefield. Worst of all, they can magically possess members of the opposing party. Wisps seem to have impossible strong constitutions and are quite difficult to destroy.
  • The wisp was different from any other creature on the planet. The Avatar was not surprised to see it, and, indeed, seemed familiar with its odd behaviour. From what I could gather, the wisp was not a creature, but rather part of a larger entity composed entirely of energy. This portion was apparently sent out to communicate with other entities and to gather information. Damaging it was unnecessary, and in fact, counterproductive. It could be dangerous when provoked.
  • These mysterious floating lights have been a puzzlement to many and adventurer. They seem capable of inflicting only slight physical damage, but they also seem impervious from physical harm themselves. It has been said that these strange creatures are very knowledgeable and that they come from a world other than our own.
Type
  • *Alien race
Caption
  • Wisp, from Ultima VII manual
Issue
Members
  • *Yacker
  • *an immortal azure wisp *a misfortunate green wisp *an angry crimson wisp *a powerful darkened wisp
Allies
  • *Sonic the Hedgehog *Tails *Silver the Hedgehog
Title
  • Wisps
LastAppearance
Patch
  • LU53
Book
  • Compendium
  • The History of Britannia
  • Book of Lore
  • The Book of Fellowship
  • The Lost Notebooks of Nellie Bly
abstract
  • __NOEDITSECTION__ |} This quest is part of the Collection Quests Timeline
  • Wisps are blue, glowing balls of light. These being are totally harmless, as long as they are not provoked to an attack. Unknown by many, the wisps are information gatherers from the dimension called "Xorinite", and trade information as well. However, should someone foolishly attack them, they will counter it with strong magic, and their teleportation ability makes it impossible to hurt them. So it is best to leave them alone to their doings. They can only be seen in the Deep Forest or in the Spiritwood, but why is still unknown. When encountered in Ultima IV and V, the wisps had nothing of their later nature. They were simply hostile magical beings that were hard to defeat. This changed in Ultima VI, where the Avatar could speak to the wisps. This was also the case in Ultima VII and the Ultima Underworld I and II.
  • The Wisps are a species of small, tentacled aliens that possess some kind of unusual power.
  • The Wisps are aliens that appeared in Sonic Colors for the Wii. They provide Hyper-Go-On Energy. All Wisps are from Planet Wisp.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software