You have an effective +20 strength for determining what feats of strength you can perform, how much you can lift, and what weapons you qualify for. You have a -3 penalty to stealth checks do to size but a +2 bonus to grapple checks. You may grapple people with one hand. This means you can attack people not in the grapple and throw them at someone else, dealing unarmed damage to both the target and ammunition. Your melee taijutsu attacks deal +1d10 damage. You may not also take Small Size.