About: Void Keys   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Only one member of a squad needed a Void Key to begin a Void Mission. Other players may have been freely invited to the session whether or not they had a key, and without their own keys being consumed (save a case of host migration). Keys were only consumed upon successful completion of the Void Mission. The aforementioned consumption of the key was introduced in Update 13.7 to prevent exploits. If you were hosting and abort an endless mission after the objective had been completed, you will lose your key. Raid Keys no longer exist as of Update 10.

AttributesValues
rdfs:label
  • Void Keys
rdfs:comment
  • Only one member of a squad needed a Void Key to begin a Void Mission. Other players may have been freely invited to the session whether or not they had a key, and without their own keys being consumed (save a case of host migration). Keys were only consumed upon successful completion of the Void Mission. The aforementioned consumption of the key was introduced in Update 13.7 to prevent exploits. If you were hosting and abort an endless mission after the objective had been completed, you will lose your key. Raid Keys no longer exist as of Update 10.
dcterms:subject
dbkwik:warframe/pr...iPageUsesTemplate
SucceededBy
  • Void Relics
abstract
  • Only one member of a squad needed a Void Key to begin a Void Mission. Other players may have been freely invited to the session whether or not they had a key, and without their own keys being consumed (save a case of host migration). Keys were only consumed upon successful completion of the Void Mission. Aborting, disconnecting, or otherwise failing a Void Mission would not consume the key unless you already entered any "completion" state (i.e. 5 waves, 5 minutes). As with all mission varieties, all completion rewards, credits, blueprints, and materials were forfeit upon failing a Void Mission. The aforementioned consumption of the key was introduced in Update 13.7 to prevent exploits. If you were hosting and abort an endless mission after the objective had been completed, you will lose your key. Raid Keys no longer exist as of Update 10.
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