About: Money making guide/Harvesting vibrant energy   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Vibrant energy is usually in demand for those who want the extra Divination experience from converting memories with energy. It is also in demand for creating Divine box traps. 60 Divination is required to harvest vibrant energy, but having level 75 gives the best chances of harvesting enriched vibrant memories and gives 3 energy per harvest. Remember that every 20 minutes starting on the hour, an enriched wisp will spawn. Harvest it for a guaranteed supply of enriched memories. Enriched memories can be converted to twice the energy that normal memories can.

AttributesValues
rdfs:label
  • Money making guide/Harvesting vibrant energy
rdfs:comment
  • Vibrant energy is usually in demand for those who want the extra Divination experience from converting memories with energy. It is also in demand for creating Divine box traps. 60 Divination is required to harvest vibrant energy, but having level 75 gives the best chances of harvesting enriched vibrant memories and gives 3 energy per harvest. Remember that every 20 minutes starting on the hour, an enriched wisp will spawn. Harvest it for a guaranteed supply of enriched memories. Enriched memories can be converted to twice the energy that normal memories can.
dcterms:subject
Outputs
  • 6500(xsd:integer)
ITEM
  • None
Quest
  • None
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Category
  • Divination
Inputs
  • None
Skill
  • 60(xsd:integer)
Activity
  • Harvesting vibrant energy
Intensity
  • Low
Details
  • 1200.0
Location
Other Benefits
  • 6500(xsd:integer)
abstract
  • Vibrant energy is usually in demand for those who want the extra Divination experience from converting memories with energy. It is also in demand for creating Divine box traps. 60 Divination is required to harvest vibrant energy, but having level 75 gives the best chances of harvesting enriched vibrant memories and gives 3 energy per harvest. Remember that every 20 minutes starting on the hour, an enriched wisp will spawn. Harvest it for a guaranteed supply of enriched memories. Enriched memories can be converted to twice the energy that normal memories can. For maximum profit, convert all memories into energy (the first option). Converting memories to energy produces energies at approximately 6,500 per hour. Due to constantly changing prices on the Grand Exchange, some information in this article may or may not be current.It is strongly recommended to check the live prices on the Grand Exchange before making large investments in any method.All prices on this page are cached, meaning it is possible that they appear out of date.To force a new cache of this page, click this link.If a money making method is out of date, you can edit it or leave a message on the talk page.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software